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85
Kuuziy

NA - Updated 1 month ago

Most Played Gods
Season 11
Arachne
Assassin
0.13 KDA
0 / 4 / 1
0 - 1 (0%)
10m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0.13
Kills
0
Deaths
4
Assists
1
Farming
GPM
460
Gold
4,596
Minion Damage
25,657
Minion Kills
55
Damage
Player
3,617
Team Healing
0
Self Healing
2,959
Inhand
2,391
Mitigated
3,064
Taken
8,963

Keyboard / Mouse Queues

Ranked: Conquest
1 Games
1,462 MMR
Bronze III

Bronze III

0 / 100
10m
playtime
0%
Win/Loss Ratio
0.13
kda
 
wins
4,596
gold
460
gpm
0
kills
4
deaths
1
assists
3,617
damage
362
dpm
2,391
in hand
8,963
taken
3,064
mitigated
0
healing
2,959
self healing
55
Minion Kills
25,657
Minion Damage
1
losses
Recently Played
April 12th - May 12th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 3 months ago
10m
-38 MMR
-215 SR
View Match
Blink Rune

Blink Rune

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 140s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Golden Shard

Golden Shard

PASSIVE - All Basic Attacks will also hit enemies within a 10 unit radius of the target for 15% of the damage to Gods and 15% of the damage to Minions and Jungle Camps. Shard Relics can be upgraded to a new Relic once you reach Level 12.

0 / 4 / 1
0.13 KDA
Arachne
Level 8 / 4,596G
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.