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103
buuuuuba

Unknown - Updated 24 days ago

Most Played Gods
Season 11
Apollo
Hunter
0.33 KDA
0 / 3 / 2
0 - 1 (0%)
5m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0.33
Kills
0
Deaths
3
Assists
2
Farming
GPM
687
Gold
3,435
Minion Damage
14,232
Minion Kills
35
Damage
Player
1,448
Team Healing
0
Self Healing
742
Inhand
896
Mitigated
970
Taken
3,527

Keyboard / Mouse Queues

Ranked: Conquest
1 Games
1,500 MMR
Bronze III

Bronze III

0 / 100
5m
playtime
0%
Win/Loss Ratio
0.33
kda
 
wins
3,435
gold
687
gpm
0
kills
3
deaths
2
assists
1,448
damage
290
dpm
896
in hand
3,527
taken
970
mitigated
0
healing
742
self healing
35
Minion Kills
14,232
Minion Damage
1
losses
Recently Played
October 12th - November 11th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 2 months ago
5m
0 MMR
-172 SR
View Match
Aegis Amulet

Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Golden Shard

Golden Shard

PASSIVE - All Basic Attacks will also hit enemies within a 10 unit radius of the target for 15% of the damage to Gods and 15% of the damage to Minions and Jungle Camps. Shard Relics can be upgraded to a new Relic once you reach Level 12.

0 / 3 / 2
0.33 KDA
Apollo
Level 6 / 3,435G
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.