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Best Voted Guides

Nu Wa
Nu Wa - Arena/Clash
by Izanami - 4 hours ago
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+90
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+65
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 30% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 40% of your Magical Power and will consume the 4 stacks.

Obsidian Shard

Obsidian Shard

+70
Magical Power

PASSIVE - Your Magic Damage ignores 15% of enemy gods' Magic Protection. If the target has over 40 Magical Protections, this effect scales up to ignore a larger percentage of their protection. This caps at 45% Magical Penetration at 200 or more Magical Protection

Soul Reaver

Soul Reaver

+130
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 7% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+90
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 20% Slower for 1 seconds.

Baron Samedi
Baron Samedi Power/Bruiser Guide
by Izanami - 4 hours ago
Book of Thoth

Book of Thoth

+80
Magical Power
+250
Mana
+15
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). 6% of your Mana from items is converted to Magical Power. At 75 stacks this item Evolves, gaining 3% extra Mana to Power conversion.

Shoes of the Magi

Shoes of the Magi

+55
Magical Power
+10
Magical Penetration
+18%
Movement Speed

Spear of the Magus

Spear of the Magus

+65
Magical Power
+10
Magical Penetration

PASSIVE - Your damaging abilities reduce your target's Magical Protection by 10 for 5s (max. 5 Stacks).

Chronos' Pendant

Chronos' Pendant

+90
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+130
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 7% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Gem

Soul Gem

+65
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 30% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 40% of your Magical Power and will consume the 4 stacks.

Da Ji
Da Ji Jungle | Conquest & Casuals
by Izanami - 4 hours ago
The Crusher

The Crusher

+30
Physical Power
+20%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10%
Cooldown Reduction
+10
Mp 5

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 50% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bloodforge

Bloodforge

+75
Physical Power
+15%
Physical Lifesteal

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Recent Guides

Hercules
Hercules Solo/Support
by Izanami - 4 hours ago
Warrior Tabi

Warrior Tabi

+40
Physical Power
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+65
Physical Protection
+300
Mana
+10
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+35
Physical Power
+50
Magical Protection
+200
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence

Pestilence

+80
Magical Protection
+200
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Nemean Lion

Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Reflects 25% of all Basic Attack damage back to the attacker as Physical Damage.

Ah Puch
Ah Puch Arena Build
by Izanami - 4 hours ago
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+90
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 20% Slower for 1 seconds.

Spear of the Magus

Spear of the Magus

+65
Magical Power
+10
Magical Penetration

PASSIVE - Your damaging abilities reduce your target's Magical Protection by 10 for 5s (max. 5 Stacks).

Chronos' Pendant

Chronos' Pendant

+90
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+130
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 7% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+70
Magical Power

PASSIVE - Your Magic Damage ignores 15% of enemy gods' Magic Protection. If the target has over 40 Magical Protections, this effect scales up to ignore a larger percentage of their protection. This caps at 45% Magical Penetration at 200 or more Magical Protection

Scylla
Scylla Mid/Casuals
by Izanami - 4 hours ago
Shoes of the Magi

Shoes of the Magi

+55
Magical Power
+10
Magical Penetration
+18%
Movement Speed

Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Spear of Desolation

Spear of Desolation

+100
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your cooldowns are reduced by 2 seconds.

Chronos' Pendant

Chronos' Pendant

+90
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+70
Magical Power

PASSIVE - Your Magic Damage ignores 15% of enemy gods' Magic Protection. If the target has over 40 Magical Protections, this effect scales up to ignore a larger percentage of their protection. This caps at 45% Magical Penetration at 200 or more Magical Protection

Soul Reaver

Soul Reaver

+130
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 7% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

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Game Updates

New in SMITE - The Vigilant Update

posted by TitanIsiah - 1 month ago
New Norse Hunter - Heimdallr, The Vigilant




Passive - The Vigilant
When Heimdallr gains vision of an enemy god he gains Physical Power, up to a maximum of 5 gods. When an enemy god would disappear from vision (including Stealth) Heimdallr continues to see them for 4s. Heimdallr's Critical Strikes only deal 70% bonus damage.
  • Physical Power per Stack : 3%


Basic Attacks
  • 1.3 / 1.3 / 1.5 swing time and Damage
  • 7.5 ft AoE on the initial 2 hits that hit for 33% damage.


Piercing Sight
Heimdallr throws his sword, Hofuð, into the air. It shines with brilliant light that reveals enemies within 120 ft. Heimdallr can refire this ability to call the sword down, causing it to fly to the target location and damage enemies.
  • Damage : 70/130/190/250/310 (+105% of your Physical Power)
  • Cost : 50/55/60/65/70
  • Cooldown : 14s

The Gjallarhorn
Heimdallr blows the Gjallarhorn for 2s, causing enemies in front of him to lose Movement and Attack Speed while taking damage every .5s. While blowing his horn Heimdallr is immune to knockups and gains bonus protections. When Heimdallr ends this cast, either through cancelling it himself or after 2s, he raises the Gjallarhorn for a final blast. This blast damages enemies and knocks them away from Heimdallr.
  • Damage Per Tick : 8/16/24/32/40 (+35% of your Physical Power)
  • Knockback Damage : 50/90/130/170/210 (+60% of your Physical Power)
  • Protections : 16/22/28/34/40
  • Slow : 15/17.5/20/22.5/25%
  • Slow Duration : 1.5s
  • Cost : 60/65/70/75/80
  • Cooldown : 14s

The Bifrost
Heimdallr manifests a fragment of the Bifrost at his target location. When two fragments are placed they become linked, allowing Heimdallr to traverse the Bifrost. The greater the distance between the fragments the longer it takes to begin traversing and the longer it takes for it to be usable again. If Heimdallr places a third fragment down, the oldest fragment vanishes. Enemies that walk between two fragments are revealed to Heimdallr.
  • Distance Scale : 85 to 700ft
  • Warmup Scale : 0.5s to 3.5s
  • Cooldown Scale: 14s to 210/180/150/120/90s
  • Cost : 40
  • Cooldown : Variable

Through the Realms
Heimdallr charges forward, axe ready. If Heimdallr hits an enemy god he stuns them before unleashing a devastating swing of his axe, launching his target into the sky. A Bifrost portal appears and Heimdallr sends the launched foe through the realms of Muspelheim and Niflheim before returning them back to the battleground at a random location in front of him. Muspelheim burns the enemy every .5s for 1.5s while Niflheim slows the enemy for 2.5s.
  • Hit Damage : 150/240/330/420/510 (+110% of your Physical Power)
  • Muspelheim Damage : 25/35/45/55/65 (+15% of your Physical Power)
  • Wall Hit Damage : 35/75/115/155/195 (+45% of your Physical Power)
  • Niflheim Slow : 25%
  • Travel Duration : 4s
  • Cost : 70/75/80/85/90
  • Cooldown : 90s

Night Watch Heimdallr - Recolor


Heimdallr Mastery Skin


New God Skins

Soul Piercer Achilles


Shadow Step Mercury


Crystal Fae Isis


The Mighty Storm Jormungandr


Witchbane Izanami


Cursed Pharaoh Hades - Available December 17


Cursed Bloodline Ao Kuang - Available December 24


Toxic Current Yemoja - Available January 7


Shadow Specter Horus - Available January 14


Illuminator Chronos - Available January 14


Lost Soul King Arthur - Available January 21


Click HERE[www.smitegame.com] to read the full patch notes for The Vigilant Update!

Watch Hi-Rez Expo on Steam and Get Rewards!

posted by TitanIsiah - 2 months ago
Gods & Goddesses!

Hi-Rez Expo is this weekend, we couldn’t be more excited to announce that Hi-Rez fans can earn in-game rewards for both SMITE & Paladins by tuning in to watch each day of the event!

This year, in-game rewards will be available for watching on Steam for both games — and it’s easier than ever to get involved! Simply make sure your Hi-Rez account is linked on Steam before the broadcast starts.

In order to check your accounts are linked properly, please visit our https://my.hirezstudios.com/linked-accounts. Console players must also link their console (Xbox, PS4, or Nintendo Switch) accounts to their Hi-Rez account in order to be eligible for rewards.

Once you’re all set for the show, tune in and watch us on Steam for two hours each day to unlock the following rewards on your account for both titles:

Friday, November 15:

  • SMITE: 2019 Odyssey Chest Roll
  • Paladins: DreamHack Maeve Skin

Saturday, November 16:

  • SMITE: Hi-Rez Expo Loki Skin
  • Paladins: Quicksilver Ying Skin

Sunday, November 17:

  • SWC 2019 Jump Stamp + Avatar Bundle & Keymaster Janus Skin
  • Paladins: Coldsnap Furia Skin

Please note that it may take up to three weeks following the end of Hi-Rez Expo for rewards to be delivered in-game. If you’re attending the event in-person and have purchased the HRX bundle[www.hirezexpo.com] with your DreamHack Atlanta ticket, you’ll also receive the in-game rewards listed above!

We’re looking forward to seeing you for our biggest event of the year! If you haven’t already, be sure to visit https://www.hirezexpo.com/ to purchase your tickets or view the broadcast schedule[www.hirezexpo.com] so you’re all set when everything kicks off in just a few short weeks!
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as of 4 months ago

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