Player Matchup

Surtr
Surtr
Gold V
 
Surtr
Gold V
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold IV
Dantesito485
Neith
Gold IV
Level 87
God Stats
8W - 10L
1,285 SR
Queue Stats
60W - 65L
1,467 MMR
Solo
Apollo
Apollo
Bronze III
buuuuuba
Apollo
Bronze III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Hades
Hades
Gold IV
lietuvis_vaikas
Hades
Gold IV
Level 146
God Stats
18W - 11L
1,652 SR
Queue Stats
303W - 311L
1,454 MMR
Solo
Kukulkan
Kukulkan
Gold IV
Денворд
Kukulkan
Gold IV
Level 153
God Stats
3W - 2L
1,555 SR
Queue Stats
45W - 50L
1,516 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 114
1,498 SR
1,487 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,614 SR
1,466 MMR
Ra
Ra
Silver II
 
Ra
Silver II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Gold IV
HoockKills
Shiva
Gold IV
Level 155
God Stats
5W - 5L
1,750 SR
Queue Stats
136W - 154L
1,444 MMR
Solo
Serqet
Serqet
Gold V
Manueld21
Serqet
Gold V
Level 124
God Stats
1W - 0L
1,702 SR
Queue Stats
18W - 14L
1,553 MMR
Solo
Achilles
Achilles
Gold V
ReaperBellona
Achilles
Gold V
Level 48
God Stats
15W - 15L
1,535 SR
Queue Stats
54W - 63L
1,403 MMR
Party 1
Danzaburou
Danzaburou
Gold IV
XxkaramGamerXx
Danzaburou
Gold IV
Level 95
God Stats
2W - 3L
1,581 SR
Queue Stats
53W - 61L
1,432 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
5
2 / 3 / 0
3,622
724
3,222
4,855
1,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 2 / 0
3,466
693
1,629
3,958
959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
buuuuuba
Apollo
6
0 / 3 / 2
3,435
687
1,448
3,527
970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

4
0 / 0 / 0
2,941
588
487
1,845
457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
6
0 / 3 / 1
3,153
631
383
2,470
546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bans
Ao KuangJanusTyrIshtar

VS

Bans
KumbhakarnaLokiAthenaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
3 / 0 / 1
4,462
892
1,326
818
237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
8
1 / 0 / 0
4,482
896
2,142
3,960
1,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Serqet
Manueld21
Serqet
8
2 / 0 / 3
4,305
861
1,702
4,062
1,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
ReaperBellona
Achilles
7
3 / 0 / 3
4,129
826
3,695
3,385
1,453
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Danzaburou
XxkaramGamerXx
Danzaburou
6
2 / 2 / 3
3,815
763
2,107
3,181
913
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
11
11
Deaths
2
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
2
3
0
0.67
W
Ra
 
Ra
3
0
1
3.5
L
0
2
0
0
W
Shiva
1
0
0
1
W
Serqet
Manueld21
Serqet
2
0
3
3.5
W
Achilles
ReaperBellona
Achilles
3
0
3
4.5
W
Danzaburou
XxkaramGamerXx
Danzaburou
2
2
3
1.75
L
Apollo
buuuuuba
Apollo
0
3
2
0.33
L
0
0
0
0
L
Kukulkan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,169
Damage
10,972
16,655
Taken
15,406
4,928
Mitigated
5,325
4,548
Healing
5,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
3,222
1,475
0
1,070
4,855
1,996
0
704
3,993
701
8,200
W
Ra
 
Ra
1,326
196
228
343
818
237
0
141
677
23,416
0
L
1,629
285
0
1,000
3,958
959
0
0
3,958
0
19,184
W
Shiva
2,142
364
0
1,491
3,960
1,396
0
0
3,960
0
27,976
W
Serqet
Manueld21
Serqet
1,702
715
0
781
4,062
1,326
0
740
3,322
0
20,369
W
Achilles
ReaperBellona
Achilles
3,695
1,039
0
1,292
3,385
1,453
0
189
3,196
0
14,509
W
Danzaburou
XxkaramGamerXx
Danzaburou
2,107
639
0
1,095
3,181
913
0
352
2,829
0
13,787
L
Apollo
buuuuuba
Apollo
1,448
896
0
742
3,527
970
0
0
3,248
0
15,680
L
487
209
20
1,426
1,845
457
0
365
1,480
7,149
256
L
Kukulkan
383
51
0
290
2,470
546
0
221
2,215
11,399
283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,617
Gold Earned
21,193
123
Minions Killed
182
0
Camps Cleared
0
498,937
Distance Traveled
650,657
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
3,622
724
9
2
0
115,531
0
W
Ra
4,462
892
42
8
0
132,262
0
L
Neith
3,466
693
35
7
0
98,444
0
W
Shiva
4,482
896
54
11
0
116,404
0
W
Serqet
4,305
861
45
9
0
162,781
0
W
Achilles
4,129
826
19
4
0
127,517
1
W
Danzaburou
3,815
763
22
4
0
111,693
0
L
Apollo
3,435
687
35
7
0
107,184
0
L
Hades
2,941
588
19
4
0
69,404
0
L
Kukulkan
3,153
631
25
5
0
108,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role