Player Avatar
108
delitogenio

Unknown - Updated 4 hours ago

Most Played Gods
Season 11
Sobek
Guardian
3 KDA
0 / 1 / 6
1 - 0 (100%)
11m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
3
Kills
0
Deaths
1
Assists
6
Farming
GPM
723
Gold
7,952
Minion Damage
11,399
Minion Kills
32
Damage
Player
2,517
Team Healing
0
Self Healing
1,891
Inhand
191
Mitigated
6,790
Taken
8,067

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,600 MMR
Bronze III

Bronze III

36 / 100
11m
playtime
100%
Win/Loss Ratio
3
kda
1
wins
7,952
gold
723
gpm
0
kills
1
deaths
6
assists
2,517
damage
229
dpm
191
in hand
8,067
taken
6,790
mitigated
0
healing
1,891
self healing
32
Minion Kills
11,399
Minion Damage
 
losses
Recently Played
December 4th - January 3rd

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 2 months ago
11m
+100 MMR
+119 SR
View Match
Magic Shell

Magic Shell

Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 150s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Horrific Emblem

Horrific Emblem

Using this item Slows the Movement Speed of all enemy gods within 35 units by 25% and decreases their Damage Dealt by 10% for 4s. Additionally, all Healing received by enemy gods is reduced by 40% and their shield effectiveness is decreased by 50%. Cooldown - 140s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

0 / 1 / 6
3 KDA
Sobek
Level 14 / 7,952G
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5