Player Matchup

Raijin
Raijin
Gold III
LEOBLAX25
Raijin
Gold III
Level 157
God Stats
10W - 5L
1,739 SR
Queue Stats
16W - 12L
1,846 MMR
Party 1
Sobek
Sobek
Bronze III
delitogenio
Sobek
Bronze III
Level 104
God Stats
1W - 0L
1,366 SR
Queue Stats
2W - 1L
1,500 MMR
Party 1
Achilles
Achilles
Gold II
juanp
Achilles
Gold II
Level 158
God Stats
3W - 3L
1,711 SR
Queue Stats
17W - 9L
1,855 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 140
1,606 SR
1,734 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 159
1,495 SR
1,495 MMR
Persephone
Persephone
Gold IV
 
Persephone
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Platinum V
 
Bastet
Platinum V
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold V
Jesuluck
Artio
Gold V
Level 170
God Stats
2W - 6L
1,486 SR
Queue Stats
993W - 1,118L
1,486 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
LEOBLAX25
Raijin
15
1 / 1 / 5
8,943
813
10,081
6,300
2,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

14
0 / 1 / 6
7,952
723
2,517
8,067
6,790
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Achilles
juanp
Achilles
16
5 / 0 / 1
9,306
846
7,937
9,420
9,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
ThothCthulhuChaacKuzenboAthena

VS

Bans
KumbhakarnaGaneshaShivaGebNike
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
14
0 / 2 / 1
8,530
775
8,603
6,067
1,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
 
Bastet
15
2 / 0 / 0
8,008
728
5,631
5,704
1,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
Jesuluck
Artio
13
0 / 4 / 0
7,038
640
2,785
13,538
11,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
6
Kills
2
2
Deaths
6
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
2
1
0.25
L
Bastet
 
Bastet
2
0
0
2
L
Artio
Jesuluck
Artio
0
4
0
0
W
Raijin
LEOBLAX25
Raijin
1
1
5
3.5
W
0
1
6
3
W
Achilles
juanp
Achilles
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,535
Damage
17,019
23,787
Taken
25,309
18,625
Mitigated
14,984
5,778
Healing
8,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
8,603
250
0
2,511
6,067
1,893
0
2,136
3,398
42,987
0
L
Bastet
 
Bastet
5,631
948
0
2,324
5,704
1,881
0
1,846
3,422
0
16,160
L
Artio
Jesuluck
Artio
2,785
287
141
3,027
13,538
11,210
0
6,659
5,659
10,658
0
W
Raijin
LEOBLAX25
Raijin
10,081
1,074
0
1,000
6,300
2,051
0
3,818
2,093
44,384
380
W
2,517
191
0
1,891
8,067
6,790
0
3,349
4,211
12,457
1,459
W
Achilles
juanp
Achilles
7,937
1,217
0
2,887
9,420
9,784
0
3,040
5,971
0
24,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,201
Gold Earned
23,576
171
Minions Killed
113
0
Camps Cleared
0
653,940
Distance Traveled
572,497
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,530
775
83
8
0
185,997
0
L
Bastet
8,008
728
24
2
0
218,881
0
L
Artio
7,038
640
6
1
0
167,619
0
W
Raijin
8,943
813
107
10
0
186,734
0
W
Sobek
7,952
723
32
3
0
217,472
0
W
Achilles
9,306
846
32
3
0
249,734
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role