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FoolishMrCouch

NA-West - Updated 19 days ago

Most Played Gods
Season 11
Pele
Assassin
2 KDA
2 / 0 / 0
0 - 1 (0%)
12m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
Infinity
Kills
2
Deaths
0
Assists
0
Farming
GPM
541
Gold
6,490
Minion Damage
54,257
Minion Kills
98
Damage
Player
4,048
Team Healing
0
Self Healing
2,132
Inhand
504
Mitigated
3,169
Taken
8,608

Keyboard / Mouse Queues

Ranked: Conquest
1 Games
1,457 MMR
Bronze III

Bronze III

0 / 100
12m
playtime
0%
Win/Loss Ratio
 
wins
6,490
gold
541
gpm
2
kills
0
deaths
0
assists
4,048
damage
337
dpm
504
in hand
8,608
taken
3,169
mitigated
0
healing
2,132
self healing
98
Minion Kills
54,257
Minion Damage
1
losses
Recently Played
August 21st - September 20th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 2 months ago
12m
-43 MMR
-31 SR
View Match
Blink Rune

Blink Rune

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 140s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

2 / 0 / 0
2 KDA
Pele
Level 12 / 6,490G
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.