Player Matchup

Atlas
Atlas
Gold III
GmLsMurk
Atlas
Gold III
Level 157
God Stats
15W - 8L
1,650 SR
Queue Stats
187W - 186L
1,463 MMR
Solo
Bastet
Bastet
Gold III
Santooooryu
Bastet
Gold III
Level 69
God Stats
26W - 15L
1,802 SR
Queue Stats
347W - 342L
1,397 MMR
Solo
Chaac
Chaac
Gold IV
TheDIrtyGooch
Chaac
Gold IV
Level 148
God Stats
3W - 4L
1,372 SR
Queue Stats
135W - 122L
1,402 MMR
Solo
Neith
Neith
Gold IV
ballinhaugland2
Neith
Gold IV
Level 101
God Stats
3W - 4L
1,431 SR
Queue Stats
295W - 295L
1,449 MMR
Solo
Ix Chel
Ix Chel
Silver I
drscreamm
Ix Chel
Silver I
Level 124
God Stats
3W - 1L
1,500 SR
Queue Stats
161W - 171L
1,361 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,551 SR
1,415 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 132
1,524 SR
1,402 MMR
Sylvanus
Sylvanus
Silver III
AverageJoe316
Sylvanus
Silver III
Level 154
God Stats
1W - 2L
1,533 SR
Queue Stats
6W - 10L
1,429 MMR
Party 1
Pele
Pele
Bronze III
FoolishMrCouch
Pele
Bronze III
Level 122
God Stats
0W - 1L
1,648 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Shiva
Shiva
Bronze III
MoonlightMurk
Shiva
Bronze III
Level 104
God Stats
1W - 2L
1,422 SR
Queue Stats
4W - 11L
1,500 MMR
Party 2
Freya
Freya
Gold I
RomanEclipsE
Freya
Gold I
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
360W - 363L
1,487 MMR
Solo
Janus
Janus
Silver II
Snuppes
Janus
Silver II
Level 129
God Stats
1W - 2L
1,515 SR
Queue Stats
52W - 72L
1,095 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
GmLsMurk
Atlas
12
4 / 1 / 6
7,723
644
6,314
9,202
6,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bastet
15
2 / 0 / 2
7,641
637
4,753
7,743
2,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
3 / 0 / 1
8,030
669
10,822
12,732
7,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 0 / 5
7,435
620
7,724
5,335
1,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
drscreamm
Ix Chel
12
4 / 3 / 3
6,987
582
6,577
5,664
1,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
Nu WaAo KuangPoseidon

VS

Bans
MulanChang'eErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AverageJoe316
Sylvanus
8
0 / 4 / 3
5,495
458
2,619
13,821
10,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
2 / 0 / 0
6,490
541
4,048
8,608
3,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
2 / 3 / 0
5,886
491
7,043
13,084
11,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
0 / 4 / 2
5,828
486
5,137
8,329
2,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Janus
Snuppes
Janus
8
0 / 5 / 4
5,393
449
3,493
8,439
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
16
Kills
4
4
Deaths
16
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AverageJoe316
Sylvanus
0
4
3
0.38
L
2
0
0
2
W
Atlas
GmLsMurk
Atlas
4
1
6
7
L
2
3
0
0.67
L
0
4
2
0.25
W
Bastet
2
0
2
3
L
Janus
Snuppes
Janus
0
5
4
0.4
W
3
0
1
3.5
W
3
0
5
5.5
W
Ix Chel
drscreamm
Ix Chel
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,190
Damage
22,340
40,676
Taken
52,281
20,808
Mitigated
29,830
17,442
Healing
12,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AverageJoe316
Sylvanus
2,619
483
845
3,842
13,821
10,371
0
4,140
9,467
15,272
469
L
4,048
504
0
2,132
8,608
3,169
0
1,957
6,567
0
58,305
W
Atlas
GmLsMurk
Atlas
6,314
1,717
0
2,239
9,202
6,986
37
4,316
4,614
26,522
0
L
7,043
963
0
2,341
13,084
11,539
0
444
12,600
0
32,628
L
5,137
1,620
0
3,155
8,329
2,718
0
687
7,624
31,818
522
W
Bastet
4,753
1,398
0
6,173
7,743
2,708
213
845
6,694
0
71,053
L
Janus
Snuppes
Janus
3,493
200
0
505
8,439
2,033
0
4,983
3,132
24,427
956
W
10,822
2,281
0
5,868
12,732
7,549
0
1,174
10,960
0
62,970
W
7,724
2,191
0
1,800
5,335
1,681
188
2,175
2,727
0
46,487
W
Ix Chel
drscreamm
Ix Chel
6,577
614
349
1,013
5,664
1,884
164
1,874
3,713
32,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,816
Gold Earned
29,092
399
Minions Killed
270
0
Camps Cleared
0
1,316,915
Distance Traveled
1,243,825
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,495
458
34
3
0
220,776
2
L
Pele
6,490
541
98
8
0
290,754
2
W
Atlas
7,723
644
28
2
0
247,510
2
L
Shiva
5,886
491
43
4
0
262,813
2
L
Freya
5,828
486
61
5
0
237,599
0
W
Bastet
7,641
637
123
10
0
317,570
0
L
Janus
5,393
449
34
3
0
231,883
3
W
Chaac
8,030
669
101
8
0
275,788
2
W
Neith
7,435
620
82
7
0
220,131
2
W
Ix Chel
6,987
582
65
5
0
255,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role