Player Avatar
83
Ash3n soul

NA-West - Updated 4 months ago

Most Played Gods
Season 11
Aphrodite
Mage
1 KDA
0 / 1 / 2
0 - 1 (0%)
16m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
1
Kills
0
Deaths
1
Assists
2
Farming
GPM
426
Gold
6,816
Minion Damage
17,075
Minion Kills
32
Damage
Player
2,857
Team Healing
3,270
Self Healing
4,447
Inhand
615
Mitigated
6,071
Taken
8,732

Keyboard / Mouse Queues

Ranked: Conquest
1 Games
1,456 MMR
Bronze III

Bronze III

0 / 100
16m
playtime
0%
Win/Loss Ratio
1
kda
 
wins
6,816
gold
426
gpm
0
kills
1
deaths
2
assists
2,857
damage
179
dpm
615
in hand
8,732
taken
6,071
mitigated
3,270
healing
4,447
self healing
32
Minion Kills
17,075
Minion Damage
1
losses
Recently Played
November 1st - December 1st

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 8 months ago
16m
-44 MMR
-36 SR
View Match
Cloak of Meditation

Cloak of Meditation

Using this item causes you to enter a meditative state where nearby allied gods within 35 units restore 10 + 2.5% of their missing health and 10 + 3% of missing mana each tick. Heals occur once every second for 4s. Cooldown - 150s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

0 / 1 / 2
1 KDA
Aphrodite
Level 11 / 6,816G
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.