Player Matchup

Bake Kujira
Bake Kujira
Gold V
 
Bake Kujira
Gold V
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
 
Sun Wukong
Silver I
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hou Yi
Hou Yi
Gold I
BudistBeach
Hou Yi
Gold I
Level 156
God Stats
17W - 15L
1,485 SR
Queue Stats
403W - 393L
1,567 MMR
Solo
Agni
Agni
Platinum I
SniffanyFineGold
Agni
Platinum I
Level 159
God Stats
16W - 18L
1,197 SR
Queue Stats
497W - 502L
1,910 MMR
Solo
Susano
Susano
Masters
vandeam
Susano
Masters
Level 125
God Stats
13W - 7L
1,716 SR
Queue Stats
293W - 249L
2,135 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 117
1,480 SR
1,722 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 121
1,497 SR
1,750 MMR
Aphrodite
Aphrodite
Bronze III
Ash3n soul
Aphrodite
Bronze III
Level 81
God Stats
0W - 1L
1,553 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Zeus
Zeus
Platinum IV
BlackMythWuKong
Zeus
Platinum IV
Level 129
God Stats
21W - 12L
1,717 SR
Queue Stats
52W - 46L
1,795 MMR
Solo
Hun Batz
Hun Batz
Diamond III
TheBigFawge
Hun Batz
Diamond III
Level 85
God Stats
0W - 2L
1,261 SR
Queue Stats
114W - 101L
2,280 MMR
Solo
Hercules
Hercules
Gold III
junglergod12
Hercules
Gold III
Level 124
God Stats
1W - 6L
1,272 SR
Queue Stats
238W - 245L
1,567 MMR
Solo
Danzaburou
Danzaburou
Gold III
shadow man19
Danzaburou
Gold III
Level 184
God Stats
13W - 17L
1,683 SR
Queue Stats
261W - 256L
1,607 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
17
3 / 1 / 0
10,466
654
15,822
18,976
23,909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
 
Sun Wukong
15
3 / 3 / 2
8,083
505
9,925
17,048
12,781
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
16
5 / 2 / 1
9,460
591
10,397
10,638
4,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 2 / 5
9,743
609
11,890
8,313
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Susano
vandeam
Susano
17
3 / 0 / 4
9,482
593
7,203
12,488
5,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
LokiOdinBacchusKali

VS

Bans
ThorAchillesThothAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ash3n soul
Aphrodite
11
0 / 1 / 2
6,816
426
2,857
8,732
6,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
4 / 5 / 0
8,323
520
7,843
12,021
3,775
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
TheBigFawge
Hun Batz
14
2 / 4 / 1
7,637
477
8,699
16,776
5,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
junglergod12
Hercules
13
1 / 2 / 0
8,151
509
9,585
19,461
12,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
shadow man19
Danzaburou
14
1 / 5 / 1
7,699
481
6,947
17,395
8,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
17
Kills
8
8
Deaths
17
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bake Kujira
 
Bake Kujira
3
1
0
3
W
Sun Wukong
 
Sun Wukong
3
3
2
1.33
L
Aphrodite
Ash3n soul
Aphrodite
0
1
2
1
L
4
5
0
0.8
W
Hou Yi
5
2
1
2.75
W
3
2
5
2.75
L
Hun Batz
TheBigFawge
Hun Batz
2
4
1
0.63
L
Hercules
junglergod12
Hercules
1
2
0
0.5
L
Danzaburou
shadow man19
Danzaburou
1
5
1
0.3
W
Susano
vandeam
Susano
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,237
Damage
35,931
67,463
Taken
74,385
50,170
Mitigated
36,317
19,627
Healing
23,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bake Kujira
 
Bake Kujira
15,822
9,375
0
4,676
18,976
23,909
1,425
1,092
17,884
89,028
1,375
W
Sun Wukong
 
Sun Wukong
9,925
2,428
0
2,630
17,048
12,781
217
3,563
13,485
0
62,164
L
Aphrodite
Ash3n soul
Aphrodite
2,857
615
3,270
4,447
8,732
6,071
0
2,281
6,451
18,418
1,514
L
7,843
1,126
0
2,628
12,021
3,775
0
6,735
5,286
64,036
0
W
Hou Yi
10,397
4,969
0
3,202
10,638
4,888
0
1,330
9,308
0
77,817
W
11,890
879
0
625
8,313
2,998
0
2,733
5,580
77,384
2,642
L
Hun Batz
TheBigFawge
Hun Batz
8,699
3,268
0
4,983
16,776
5,901
0
5,641
11,135
0
69,221
L
Hercules
junglergod12
Hercules
9,585
4,312
0
5,156
19,461
12,072
0
12,516
6,945
0
71,838
L
Danzaburou
shadow man19
Danzaburou
6,947
1,208
0
3,295
17,395
8,498
0
251
17,144
0
66,735
W
Susano
vandeam
Susano
7,203
2,731
0
8,494
12,488
5,594
0
1,714
10,774
0
92,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,234
Gold Earned
38,626
622
Minions Killed
472
0
Camps Cleared
0
1,723,981
Distance Traveled
1,586,333
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bake Kujira
10,466
654
152
10
0
348,563
5
W
Sun Wukong
8,083
505
72
5
0
346,976
1
L
Aphrodite
6,816
426
32
2
0
311,286
0
L
Zeus
8,323
520
105
7
0
295,097
5
W
Hou Yi
9,460
591
129
8
0
311,132
4
W
Agni
9,743
609
140
9
0
337,009
1
L
Hun Batz
7,637
477
113
7
0
362,327
0
L
Hercules
8,151
509
121
8
0
335,928
0
L
Danzaburou
7,699
481
101
6
0
281,695
6
W
Susano
9,482
593
129
8
0
380,301
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role