Player Avatar
146
IamSasag

EU - Updated 1 month ago

Most Played Gods
Season 11
Ares
Guardian
0.17 KDA
0 / 3 / 1
1 - 0 (100%)
11m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
0.17
Kills
0
Deaths
3
Assists
1
Farming
GPM
470
Gold
5,170
Minion Damage
10,765
Minion Kills
20
Damage
Player
1,273
Team Healing
0
Self Healing
1,781
Inhand
61
Mitigated
5,850
Taken
8,197

Keyboard / Mouse Queues

Ranked: Conquest
1 Games
1,600 MMR
Bronze III

Bronze III

36 / 100
11m
playtime
100%
Win/Loss Ratio
0.17
kda
1
wins
5,170
gold
470
gpm
0
kills
3
deaths
1
assists
1,273
damage
116
dpm
61
in hand
8,197
taken
5,850
mitigated
0
healing
1,781
self healing
20
Minion Kills
10,765
Minion Damage
 
losses
Recently Played
August 8th - September 7th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 2 months ago
11m
+100 MMR
+76 SR
View Match
Magic Shell

Magic Shell

Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 150s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Sturdy Shard

Sturdy Shard

PASSIVE - Being hit by a hard Crowd Control creates a pulse that provides 5 + 1 per level Protections to yourself and allies within 55 units for 5s. This effect can only occur once every 20s. Shard Relics can be upgraded to a new Relic once you reach Level 12.

0 / 3 / 1
0.17 KDA
Ares
Level 9 / 5,170G
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.