Player Matchup

Ares
Ares
Bronze III
IamSasag
Ares
Bronze III
Level 145
God Stats
1W - 0L
1,472 SR
Queue Stats
1W - 0L
1,500 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold II
Just-Juice-999
Morgan Le Fay
Gold II
Level 158
God Stats
5W - 0L
1,918 SR
Queue Stats
264W - 254L
1,504 MMR
Solo
Odin
Odin
Silver III
KabePatencisi
Odin
Silver III
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 21L
1,446 MMR
Party 2
Bastet
Bastet
Bronze III
Swagman5555
Bastet
Bronze III
Level 155
God Stats
1W - 0L
1,799 SR
Queue Stats
12W - 5L
1,500 MMR
Party 1
Charybdis
Charybdis
Bronze III
asidiVurGecsin
Charybdis
Bronze III
Level 38
God Stats
1W - 5L
1,511 SR
Queue Stats
6W - 15L
1,500 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 108
1,640 SR
1,490 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,604 SR
1,510 MMR
Mercury
Mercury
Gold I
 
Mercury
Gold I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Silver II
Happy_Scientist
Anhur
Silver II
Level 102
God Stats
2W - 3L
1,700 SR
Queue Stats
10W - 13L
1,556 MMR
Party 3
Agni
Agni
Silver II
Tilfxx
Agni
Silver II
Level 165
God Stats
0W - 1L
1,726 SR
Queue Stats
11W - 13L
1,573 MMR
Party 3
Nox
Nox
Gold I
julu1105
Nox
Gold I
Level 126
God Stats
3W - 2L
1,593 SR
Queue Stats
153W - 153L
1,460 MMR
Solo
Osiris
Osiris
Silver I
xXzorteXx
Osiris
Silver I
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 46L
1,462 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
0 / 3 / 1
5,170
470
1,273
8,197
5,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
Just-Juice-999
Morgan Le Fay
12
2 / 1 / 1
6,675
607
4,346
5,140
1,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 0 / 0
5,078
462
2,641
6,299
5,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
12
3 / 1 / 1
5,903
537
5,610
5,882
2,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
asidiVurGecsin
Charybdis
11
1 / 1 / 1
5,822
529
5,030
5,783
1,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Ao KuangMedusaMulan

VS

Bans
ThanatosCthulhuShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
5
0 / 0 / 0
4,164
379
373
2,284
642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 2 / 0
5,733
521
2,977
6,683
1,859
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Agni
Tilfxx
Agni
13
5 / 2 / 0
6,812
619
6,700
7,543
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 2 / 3
5,841
531
3,487
7,448
4,416
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
xXzorteXx
Osiris
12
0 / 0 / 0
6,579
598
4,407
7,590
6,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
9
6
Kills
6
6
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
0
0
0
L
1
2
0
0.5
W
Ares
0
3
1
0.17
W
Morgan Le Fay
Just-Juice-999
Morgan Le Fay
2
1
1
2.5
W
0
0
0
0
W
Bastet
3
1
1
3.5
L
Agni
Tilfxx
Agni
5
2
0
2.5
W
Charybdis
asidiVurGecsin
Charybdis
1
1
1
1.5
L
0
2
3
0.75
L
Osiris
xXzorteXx
Osiris
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,900
Damage
17,944
31,301
Taken
31,548
16,698
Mitigated
14,945
10,060
Healing
10,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
373
208
0
363
2,284
642
0
0
2,284
0
10,979
L
2,977
1,896
0
2,364
6,683
1,859
0
986
5,653
0
36,769
W
Ares
1,273
61
0
1,781
8,197
5,850
0
3,697
4,500
12,038
0
W
Morgan Le Fay
Just-Juice-999
Morgan Le Fay
4,346
56
0
1,247
5,140
1,701
13
2,811
2,329
42,291
2,548
W
2,641
870
0
1,519
6,299
5,430
0
0
6,299
0
22,167
W
Bastet
5,610
898
0
2,180
5,882
2,061
0
1,857
4,025
0
39,451
L
Agni
Tilfxx
Agni
6,700
94
0
1,824
7,543
1,969
0
2,684
4,513
51,143
1,087
W
Charybdis
asidiVurGecsin
Charybdis
5,030
3,428
0
3,333
5,783
1,656
0
1,591
4,192
0
44,963
L
3,487
136
0
2,328
7,448
4,416
0
1,258
6,112
21,193
1,455
L
Osiris
xXzorteXx
Osiris
4,407
934
0
3,694
7,590
6,059
0
0
7,100
0
45,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,648
Gold Earned
29,129
312
Minions Killed
312
0
Camps Cleared
0
1,110,074
Distance Traveled
961,163
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,164
379
24
2
0
115,737
0
L
Anhur
5,733
521
83
8
0
205,302
3
W
Ares
5,170
470
20
2
0
217,089
3
W
Morgan Le Fay
6,675
607
99
9
0
229,249
3
W
Odin
5,078
462
43
4
0
204,938
0
W
Bastet
5,903
537
59
5
0
263,355
0
L
Agni
6,812
619
90
8
0
231,077
0
W
Charybdis
5,822
529
91
8
0
195,443
0
L
Nox
5,841
531
30
3
0
218,827
2
L
Osiris
6,579
598
85
8
0
190,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role