Player Avatar
106
IthilienRanger

NA-West - Updated 6 months ago

Most Played Gods
Season 11
Sobek
Guardian
0.63 KDA
1 / 4 / 3
0 - 1 (0%)
21m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0.63
Kills
1
Deaths
4
Assists
3
Farming
GPM
420
Gold
8,817
Minion Damage
20,357
Minion Kills
34
Damage
Player
6,229
Team Healing
0
Self Healing
3,852
Inhand
354
Mitigated
21,342
Taken
23,149

Keyboard / Mouse Queues

Ranked: Conquest
1 Games
1,453 MMR
Bronze III

Bronze III

0 / 100
21m
playtime
0%
Win/Loss Ratio
0.63
kda
 
wins
8,817
gold
420
gpm
1
kills
4
deaths
3
assists
6,229
damage
297
dpm
354
in hand
23,149
taken
21,342
mitigated
0
healing
3,852
self healing
34
Minion Kills
20,357
Minion Damage
1
losses
Recently Played
November 24th - December 24th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 8 months ago
21m
-47 MMR
-243 SR
View Match
Greater Aegis Amulet

Greater Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

1 / 4 / 3
0.63 KDA
Sobek
Level 14 / 8,817G
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.