Player Matchup

Anubis
Anubis
Bronze III
AW_Facio1
Anubis
Bronze III
Level 109
God Stats
0W - 1L
1,803 SR
Queue Stats
1W - 3L
1,546 MMR
Solo
Neith
Neith
Bronze III
EW202
Neith
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Erlang Shen
Erlang Shen
Gold III
GivemDaWeiner
Erlang Shen
Gold III
Level 149
God Stats
4W - 6L
1,947 SR
Queue Stats
299W - 327L
1,477 MMR
Solo
Sobek
Sobek
Bronze III
IthilienRanger
Sobek
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Xing Tian
Xing Tian
Gold IV
Merc8ven
Xing Tian
Gold IV
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,555 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,650 SR
1,516 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 112
1,466 SR
1,510 MMR
Persephone
Persephone
Silver I
Crazymonkeyj117
Persephone
Silver I
Level 153
God Stats
2W - 4L
1,471 SR
Queue Stats
52W - 57L
1,497 MMR
Solo
Sylvanus
Sylvanus
Gold III
ItzRexify
Sylvanus
Gold III
Level 66
God Stats
3W - 5L
1,301 SR
Queue Stats
188W - 195L
1,484 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
Martinipele
Gilgamesh
Gold IV
Level 129
God Stats
52W - 46L
1,642 SR
Queue Stats
116W - 122L
1,451 MMR
Solo
Hachiman
Hachiman
Gold III
Spartacus897
Hachiman
Gold III
Level 148
God Stats
1W - 0L
1,281 SR
Queue Stats
70W - 68L
1,421 MMR
Party 1
Mercury
Mercury
Gold I
lDeletedl
Mercury
Gold I
Level 65
God Stats
9W - 5L
1,637 SR
Queue Stats
120W - 120L
1,698 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AW_Facio1
Anubis
18
2 / 6 / 3
10,769
513
13,271
20,388
11,499
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
EW202
Neith
17
2 / 5 / 3
10,576
504
12,674
15,605
6,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
GivemDaWeiner
Erlang Shen
16
6 / 6 / 3
10,243
488
14,214
26,412
18,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 4 / 3
8,817
420
6,229
23,149
21,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xing Tian
Merc8ven
Xing Tian
17
3 / 4 / 0
10,614
505
16,775
21,762
20,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
AphroditeThothThanatosNut

VS

Bans
SurtrMulanBake KujiraThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Crazymonkeyj117
Persephone
18
5 / 3 / 6
12,522
596
20,807
13,369
5,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
ItzRexify
Sylvanus
16
2 / 5 / 14
10,931
521
9,230
25,119
24,849
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
Martinipele
Gilgamesh
20
2 / 3 / 4
12,442
592
13,728
24,444
21,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
Spartacus897
Hachiman
19
3 / 2 / 8
11,793
562
17,765
18,679
8,176
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
lDeletedl
Mercury
20
13 / 2 / 4
13,304
634
16,384
25,775
13,325
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
61
14
Kills
25
25
Deaths
15
12
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Anubis
AW_Facio1
Anubis
2
6
3
0.58
W
Persephone
Crazymonkeyj117
Persephone
5
3
6
2.67
L
Neith
EW202
Neith
2
5
3
0.7
L
Erlang Shen
GivemDaWeiner
Erlang Shen
6
6
3
1.25
L
1
4
3
0.63
W
Sylvanus
ItzRexify
Sylvanus
2
5
14
1.8
W
Gilgamesh
Martinipele
Gilgamesh
2
3
4
1.33
L
Xing Tian
Merc8ven
Xing Tian
3
4
0
0.75
W
Hachiman
Spartacus897
Hachiman
3
2
8
3.5
W
Mercury
lDeletedl
Mercury
13
2
4
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,163
Damage
77,914
107,316
Taken
107,386
78,566
Mitigated
73,319
29,061
Healing
33,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AW_Facio1
Anubis
13,271
321
0
6,922
20,388
11,499
0
10,576
9,366
118,167
646
W
Persephone
Crazymonkeyj117
Persephone
20,807
1,520
0
2,282
13,369
5,244
784
7,968
5,392
95,174
1,235
L
Neith
EW202
Neith
12,674
4,946
0
4,600
15,605
6,125
0
2,914
12,651
0
94,577
L
Erlang Shen
GivemDaWeiner
Erlang Shen
14,214
7,910
0
9,828
26,412
18,691
0
6,225
19,766
0
78,693
L
6,229
354
0
3,852
23,149
21,342
0
7,814
15,046
26,584
0
W
Sylvanus
ItzRexify
Sylvanus
9,230
2,594
3,326
5,877
25,119
24,849
0
9,279
15,548
32,172
0
W
Gilgamesh
Martinipele
Gilgamesh
13,728
2,010
0
2,470
24,444
21,725
1,298
11,980
11,212
12,760
92,771
L
Xing Tian
Merc8ven
Xing Tian
16,775
772
295
3,564
21,762
20,909
0
3,571
16,788
72,247
1,902
W
Hachiman
Spartacus897
Hachiman
17,765
11,790
0
9,375
18,679
8,176
222
1,573
17,055
0
118,477
W
Mercury
lDeletedl
Mercury
16,384
9,307
0
10,389
25,775
13,325
524
4,411
21,180
0
141,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,019
Gold Earned
60,992
557
Minions Killed
637
0
Camps Cleared
0
2,014,842
Distance Traveled
2,114,744
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,769
513
168
8
0
351,305
0
W
Persephone
12,522
596
146
7
0
390,397
1
L
Neith
10,576
504
143
7
0
374,882
2
L
Erlang Shen
10,243
488
101
5
0
449,631
0
L
Sobek
8,817
420
34
2
0
438,488
0
W
Sylvanus
10,931
521
33
2
0
366,284
5
W
Gilgamesh
12,442
592
159
8
0
412,687
0
L
Xing Tian
10,614
505
111
5
0
400,536
0
W
Hachiman
11,793
562
146
7
0
386,199
0
W
Mercury
13,304
634
153
7
0
559,177
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role