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103
DARK DRAGON1924

NA-West - Updated 7 days ago

Most Played Gods
Season 11
Fafnir
Guardian
4.5 KDA
1 / 0 / 7
1 - 0 (100%)
14m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
Infinity
Kills
1
Deaths
0
Assists
7
Farming
GPM
699
Gold
9,781
Minion Damage
12,904
Minion Kills
31
Damage
Player
8,000
Team Healing
0
Self Healing
4,542
Inhand
2,906
Mitigated
15,413
Taken
13,803

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,515 MMR
Bronze III

Bronze III

35 / 100
14m
playtime
100%
Win/Loss Ratio
1
wins
9,781
gold
699
gpm
1
kills
0
deaths
7
assists
8,000
damage
571
dpm
2,906
in hand
13,803
taken
15,413
mitigated
0
healing
4,542
self healing
31
Minion Kills
12,904
Minion Damage
 
losses
Recently Played
April 22nd - May 22nd

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 2 months ago
14m
+15 MMR
+95 SR
View Match
Greater Magic Shell

Greater Magic Shell

Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 130s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

1 / 0 / 7
4.5 KDA
Fafnir
Level 15 / 9,781G
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health