Player Matchup

Gilgamesh
Gilgamesh
Silver IV
BakedBean007631
Gilgamesh
Silver IV
Level 121
God Stats
0W - 2L
1,570 SR
Queue Stats
28W - 63L
1,016 MMR
Party 1
Ah Puch
Ah Puch
Silver IV
ZBRADrizzle
Ah Puch
Silver IV
Level 156
God Stats
2W - 2L
1,567 SR
Queue Stats
67W - 106L
1,017 MMR
Party 1
Bacchus
Bacchus
Bronze IV
job5410
Bacchus
Bronze IV
Level 67
God Stats
0W - 1L
1,252 SR
Queue Stats
3W - 13L
1,255 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 115
1,463 SR
1,096 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,430 SR
1,422 MMR
Fafnir
Fafnir
Bronze III
DARK DRAGON1924
Fafnir
Bronze III
Level 102
God Stats
1W - 0L
1,382 SR
Queue Stats
2W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold I
H3SHx_Gorilla
Ne Zha
Gold I
Level 141
God Stats
3W - 6L
1,304 SR
Queue Stats
95W - 109L
1,534 MMR
Party 2
Thoth
Thoth
Gold II
JankyOleMe
Thoth
Gold II
Level 145
God Stats
10W - 13L
1,604 SR
Queue Stats
265W - 312L
1,232 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BakedBean007631
Gilgamesh
13
0 / 2 / 0
8,093
578
3,811
10,273
5,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
ZBRADrizzle
Ah Puch
14
0 / 3 / 0
8,671
619
11,483
9,036
2,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
job5410
Bacchus
13
0 / 3 / 0
8,117
580
5,580
12,957
14,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
Bake KujiraAchillesHou YiKuzenboXing Tian

VS

Bans
VulcanMedusaHachimanSylvanusAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 7
9,781
699
8,000
13,803
15,413
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
4 / 0 / 4
9,985
713
8,285
9,611
6,627
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
17
3 / 0 / 5
11,036
788
11,777
5,862
2,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
8
8
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BakedBean007631
Gilgamesh
0
2
0
0
W
1
0
7
4.5
W
4
0
4
6
W
Thoth
3
0
5
5.5
L
Ah Puch
ZBRADrizzle
Ah Puch
0
3
0
0
L
Bacchus
job5410
Bacchus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,874
Damage
28,062
32,266
Taken
29,276
23,253
Mitigated
24,344
4,612
Healing
8,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BakedBean007631
Gilgamesh
3,811
684
0
1,519
10,273
5,856
0
6,521
3,498
0
22,682
W
8,000
2,906
0
4,542
13,803
15,413
888
7,925
5,310
19,114
808
W
8,285
1,447
0
2,735
9,611
6,627
74
5,091
4,289
0
36,676
W
Thoth
11,777
278
0
793
5,862
2,304
1,690
3,219
2,552
71,312
2,080
L
Ah Puch
ZBRADrizzle
Ah Puch
11,483
849
0
649
9,036
2,951
0
3,986
4,857
52,763
197
L
Bacchus
job5410
Bacchus
5,580
562
216
2,228
12,957
14,446
0
7,077
5,089
16,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,881
Gold Earned
30,802
149
Minions Killed
229
0
Camps Cleared
0
730,031
Distance Traveled
776,734
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,093
578
36
3
0
252,838
0
W
Fafnir
9,781
699
31
2
0
266,661
0
W
Ne Zha
9,985
713
47
3
0
263,564
0
W
Thoth
11,036
788
151
11
0
246,509
0
L
Ah Puch
8,671
619
96
7
0
235,899
0
L
Bacchus
8,117
580
17
1
0
241,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role