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splitzzzzzzz

NA - Updated 5 days ago

Most Played Gods
Season 11
Charon
Guardian
1.33 KDA
3 / 3 / 2
0 - 1 (0%)
12m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
1.33
Kills
3
Deaths
3
Assists
2
Farming
GPM
724
Gold
8,683
Minion Damage
11,730
Minion Kills
26
Damage
Player
9,331
Team Healing
0
Self Healing
1,304
Inhand
1,650
Mitigated
14,473
Taken
15,415

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,440 MMR
Bronze III

Bronze III

0 / 100
12m
playtime
0%
Win/Loss Ratio
1.33
kda
 
wins
8,683
gold
724
gpm
3
kills
3
deaths
2
assists
9,331
damage
778
dpm
1,650
in hand
15,415
taken
14,473
mitigated
0
healing
1,304
self healing
26
Minion Kills
11,730
Minion Damage
1
losses
Recently Played
May 2nd - June 1st

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 1 month ago
12m
-60 MMR
-194 SR
View Match
Aegis Amulet

Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

3 / 3 / 2
1.33 KDA
Charon
Level 14 / 8,683G
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5