Player Matchup

Bastet
Bastet
Gold II
DurableClive
Bastet
Gold II
Level 147
God Stats
19W - 14L
1,451 SR
Queue Stats
779W - 858L
1,494 MMR
Party 1
Sol
Sol
Gold IV
ReignPowers
Sol
Gold IV
Level 123
God Stats
2W - 1L
1,552 SR
Queue Stats
154W - 180L
1,395 MMR
Party 1
Bacchus
Bacchus
Platinum IV
VinnyLV87
Bacchus
Platinum IV
Level 159
God Stats
23W - 23L
1,678 SR
Queue Stats
495W - 524L
1,669 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 143
1,560 SR
1,519 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,581 SR
1,500 MMR
Janus
Janus
Gold I
 
Janus
Gold I
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Bronze III
izscloudz
Danzaburou
Bronze III
Level 58
God Stats
0W - 1L
1,744 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Charon
Charon
Bronze III
splitzzzzzzz
Charon
Bronze III
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
4 / 3 / 10
10,037
836
13,006
12,753
5,468
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
7 / 0 / 8
10,743
895
13,652
10,909
4,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
VinnyLV87
Bacchus
14
4 / 3 / 7
9,167
764
9,276
14,630
15,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bans
AgniAchillesKuzenboNe ZhaCthulhu

VS

Bans
ThothAwilixPersephoneMulanDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 6 / 2
8,018
668
7,717
12,707
5,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
izscloudz
Danzaburou
12
1 / 6 / 2
7,738
645
4,740
11,240
4,498
Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
14
3 / 3 / 2
8,683
724
9,331
15,415
14,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
15
Kills
5
6
Deaths
15
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
6
2
0.33
W
Bastet
4
3
10
3
W
7
0
8
11
W
Bacchus
VinnyLV87
Bacchus
4
3
7
2.5
L
Danzaburou
izscloudz
Danzaburou
1
6
2
0.33
L
Charon
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,934
Damage
21,788
38,292
Taken
39,362
24,925
Mitigated
24,277
14,089
Healing
3,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,717
222
0
716
12,707
5,306
0
8,403
3,918
38,312
493
W
Bastet
13,006
2,692
0
3,874
12,753
5,468
275
4,659
7,689
0
46,833
W
13,652
6,180
0
7,127
10,909
4,313
2,556
5,335
5,304
60,840
4,015
W
Bacchus
VinnyLV87
Bacchus
9,276
605
0
3,088
14,630
15,144
41
4,893
9,225
19,328
0
L
Danzaburou
izscloudz
Danzaburou
4,740
1,628
0
1,249
11,240
4,498
0
5,869
5,013
0
13,319
L
Charon
9,331
1,650
0
1,304
15,415
14,473
0
7,417
7,313
19,103
771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,947
Gold Earned
24,439
183
Minions Killed
114
0
Camps Cleared
0
733,146
Distance Traveled
596,191
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,018
668
70
6
0
192,288
0
W
Bastet
10,037
836
61
5
0
265,685
0
W
Sol
10,743
895
106
9
0
222,514
0
W
Bacchus
9,167
764
16
1
0
244,947
0
L
Danzaburou
7,738
645
18
2
0
185,090
0
L
Charon
8,683
724
26
2
0
218,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role