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111
Espressolife

NA-West - Updated 9 months ago

Most Played Gods
Season 11
Sylvanus
Guardian
1 KDA
0 / 0 / 2
0 - 1 (0%)
5m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
Infinity
Kills
0
Deaths
0
Assists
2
Farming
GPM
733
Gold
3,663
Minion Damage
9,929
Minion Kills
19
Damage
Player
1,509
Team Healing
1,145
Self Healing
1,823
Inhand
655
Mitigated
1,125
Taken
2,836

Keyboard / Mouse Queues

Ranked: Conquest
1 Games
1,500 MMR
Bronze III

Bronze III

0 / 100
5m
playtime
0%
Win/Loss Ratio
 
wins
3,663
gold
733
gpm
0
kills
0
deaths
2
assists
1,509
damage
302
dpm
655
in hand
2,836
taken
1,125
mitigated
1,145
healing
1,823
self healing
19
Minion Kills
9,929
Minion Damage
1
losses
Recently Played
November 25th - December 25th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 9 months ago
5m
0 MMR
-208 SR
View Match
Cloak of Meditation

Cloak of Meditation

Using this item causes you to enter a meditative state where nearby allied gods within 35 units restore 10 + 2.5% of their missing health and 10 + 3% of missing mana each tick. Heals occur once every second for 4s. Cooldown - 150s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Sturdy Shard

Sturdy Shard

PASSIVE - Being hit by a hard Crowd Control creates a pulse that provides 5 + 1 per level Protections to yourself and allies within 55 units for 5s. This effect can only occur once every 20s. Shard Relics can be upgraded to a new Relic once you reach Level 12.

0 / 0 / 2
1 KDA
Sylvanus
Level 6 / 3,663G
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.