Player Matchup

Amaterasu
Amaterasu
Silver I
 
Amaterasu
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Silver I
 
Izanami
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Bronze III
CobaltDevil8716
Merlin
Bronze III
Level 147
God Stats
3W - 3L
1,475 SR
Queue Stats
3W - 6L
1,497 MMR
Solo
Ratatoskr
Ratatoskr
Silver I
IFeedTheFish
Ratatoskr
Silver I
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 76L
1,388 MMR
Party 1
Ne Zha
Ne Zha
Gold II
Lend Me A BIC
Ne Zha
Gold II
Level 192
God Stats
6W - 14L
1,695 SR
Queue Stats
503W - 512L
1,522 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 157
1,534 SR
1,481 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,504 SR
1,469 MMR
Cthulhu
Cthulhu
Gold I
 
Cthulhu
Gold I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Bronze III
Espressolife
Sylvanus
Bronze III
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Da Ji
Da Ji
Gold IV
FourBubbles8746
Da Ji
Gold IV
Level 93
God Stats
0W - 4L
1,477 SR
Queue Stats
93W - 99L
1,473 MMR
Solo
Mercury
Mercury
Silver II
KyngOfNoobs
Mercury
Silver II
Level 158
God Stats
7W - 4L
1,515 SR
Queue Stats
56W - 59L
1,373 MMR
Solo
Apollo
Apollo
Bronze III
twerk4life
Apollo
Bronze III
Level 60
God Stats
0W - 1L
1,526 SR
Queue Stats
0W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
6
0 / 0 / 0
3,774
755
1,308
3,532
1,708
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
 
Izanami
6
0 / 2 / 0
3,375
675
1,925
3,156
855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
0 / 1 / 0
3,768
754
1,339
1,603
478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
IFeedTheFish
Ratatoskr
6
0 / 0 / 1
3,601
720
517
2,612
895
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
1 / 1 / 0
4,165
833
1,357
4,707
2,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
NutBake KujiraAthenaKhepri

VS

Bans
ThorGebThanatosOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
1 / 1 / 0
3,867
773
2,198
3,939
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
Espressolife
Sylvanus
6
0 / 0 / 2
3,663
733
1,509
2,836
1,125
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

7
1 / 0 / 0
3,653
731
1,274
4,003
1,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
KyngOfNoobs
Mercury
1
0 / 0 / 0
2,502
500
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
twerk4life
Apollo
7
2 / 0 / 0
3,565
713
2,253
3,931
1,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
4
4
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
0
0
0
0
W
Izanami
 
Izanami
0
2
0
0
L
Cthulhu
 
Cthulhu
1
1
0
1
W
0
1
0
0
L
Sylvanus
Espressolife
Sylvanus
0
0
2
1
L
1
0
0
1
W
Ratatoskr
IFeedTheFish
Ratatoskr
0
0
1
0.5
L
Mercury
KyngOfNoobs
Mercury
0
0
0
0
W
1
1
0
1
L
Apollo
twerk4life
Apollo
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,446
Damage
7,234
15,610
Taken
14,709
6,530
Mitigated
6,260
5,014
Healing
6,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
1,308
325
0
1,828
3,532
1,708
0
840
2,692
0
12,477
W
Izanami
 
Izanami
1,925
1,353
0
795
3,156
855
0
669
2,487
0
25,158
L
Cthulhu
 
Cthulhu
2,198
664
0
930
3,939
2,717
0
0
3,636
20,028
0
W
1,339
0
0
160
1,603
478
0
0
1,603
15,829
252
L
Sylvanus
Espressolife
Sylvanus
1,509
655
1,145
1,823
2,836
1,125
0
0
2,836
11,438
0
L
1,274
432
0
1,734
4,003
1,310
0
1,339
2,664
0
14,513
W
Ratatoskr
IFeedTheFish
Ratatoskr
517
48
0
500
2,612
895
0
0
2,612
0
17,463
L
Mercury
KyngOfNoobs
Mercury
0
0
0
0
0
0
0
0
0
0
0
W
1,357
295
0
1,731
4,707
2,594
0
2,198
2,509
0
21,459
L
Apollo
twerk4life
Apollo
2,253
1,537
0
1,176
3,931
1,108
0
0
3,931
0
19,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,683
Gold Earned
17,250
170
Minions Killed
129
0
Camps Cleared
0
593,459
Distance Traveled
431,568
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
3,774
755
18
4
0
126,961
0
W
Izanami
3,375
675
42
8
0
107,140
0
L
Cthulhu
3,867
773
46
9
0
112,935
0
W
Merlin
3,768
754
36
7
0
95,346
0
L
Sylvanus
3,663
733
19
4
0
96,101
3
L
Da Ji
3,653
731
35
7
0
103,322
0
W
Ratatoskr
3,601
720
40
8
0
139,978
0
L
Mercury
2,502
500
0
0
0
12,002
0
W
Ne Zha
4,165
833
34
7
0
124,034
0
L
Apollo
3,565
713
29
6
0
107,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role