Player Avatar
107
Johnny555455

NA - Updated 6 months ago

Most Played Gods
Season 11
Cupid
Hunter
1 KDA
6 / 6 / 0
1 - 0 (100%)
25m
Baron Samedi
Mage
8.5 KDA
4 / 0 / 9
1 - 0 (100%)
9m
Danzaburou
Hunter
0.33 KDA
0 / 3 / 2
1 - 0 (100%)
13m
Player Stats
Totals
Matches
Played
3
Won
3
Lost
0
Player Kills
KDA
1.72
Kills
10
Deaths
9
Assists
11
Farming
GPM
866
Gold
40,685
Minion Damage
266,191
Minion Kills
478
Damage
Player
40,371
Team Healing
779
Self Healing
26,910
Inhand
17,080
Mitigated
47,805
Taken
56,499

Keyboard / Mouse Queues

Ranked: Duel
1 Games
1,600 MMR
Bronze III

Bronze III

36 / 100
25m
playtime
100%
Win/Loss Ratio
1
kda
1
wins
25,209
gold
1,008
gpm
6
kills
6
deaths
0
assists
28,162
damage
1,126
dpm
14,426
in hand
38,706
taken
38,707
mitigated
0
healing
19,561
self healing
311
Minion Kills
177,103
Minion Damage
 
losses
Ranked: Joust
1 Games
1,600 MMR
Bronze III

Bronze III

37 / 100
9m
playtime
100%
Win/Loss Ratio
1
wins
8,350
gold
928
gpm
4
kills
0
deaths
9
assists
8,056
damage
895
dpm
715
in hand
7,737
taken
5,120
mitigated
779
healing
3,588
self healing
64
Minion Kills
32,326
Minion Damage
 
losses
Ranked: Conquest
1 Games
1,600 MMR
Bronze III

Bronze III

37 / 100
13m
playtime
100%
Win/Loss Ratio
0.33
kda
1
wins
7,126
gold
548
gpm
0
kills
3
deaths
2
assists
4,153
damage
319
dpm
1,939
in hand
10,056
taken
3,978
mitigated
0
healing
3,761
self healing
103
Minion Kills
56,762
Minion Damage
 
losses
Recently Played
December 12th - January 11th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 1 year ago
13m
+100 MMR
+98 SR
View Match
Greater Purification Beads

Greater Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Golden Shard

Golden Shard

PASSIVE - All Basic Attacks will also hit enemies within a 10 unit radius of the target for 15% of the damage to Gods and 15% of the damage to Minions and Jungle Camps. Shard Relics can be upgraded to a new Relic once you reach Level 12.

0 / 3 / 2
0.33 KDA
Danzaburou
Level 12 / 7,126G
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ranked: Joust - 1 year ago
9m
+100 MMR
+95 SR
View Match
Aegis Amulet

Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

4 / 0 / 9
8.5 KDA
Baron Samedi
Level 13 / 8,350G
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ranked: Duel - 1 year ago
25m
+100 MMR
+207 SR
View Match
Cloak of the Ascetic

Cloak of the Ascetic

Using this item causes you to Enter a meditative state where nearby allied gods within 35 units restore 25 + 3.5% of their missing health and 30 + 4% of missing mana each pulse. Additionally each pulse reduces cooldowns for all abilities by 1.5s. Pulses occur once every second for 4s. Cooldown - 130s.

Aegis of Acceleration

Aegis of Acceleration

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Each instance of damage prevented in this time provides you 7% Movement Speed for 4s, stacking up to 3 times. Cooldown - 140s.

6 / 6 / 0
1 KDA
Cupid
Level 20 / 25,209G
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.