Player Matchup

Bellona
Bellona
Gold II
Goober2k14
Bellona
Gold II
Level 106
God Stats
4W - 4L
1,630 SR
Queue Stats
138W - 140L
1,502 MMR
Solo
Danzaburou
Danzaburou
Bronze III
Johnny555455
Danzaburou
Bronze III
Level 107
God Stats
1W - 0L
1,704 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Charon
Charon
Silver III
Nucclii
Charon
Silver III
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 27L
1,495 MMR
Solo
Baron Samedi
Baron Samedi
Platinum V
dolflitler
Baron Samedi
Platinum V
Level 83
God Stats
3W - 1L
1,698 SR
Queue Stats
105W - 110L
1,643 MMR
Party 2
Ravana
Ravana
Gold III
maximilienn
Ravana
Gold III
Level 146
God Stats
10W - 6L
1,709 SR
Queue Stats
162W - 171L
1,361 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,648 SR
1,500 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,730 SR
1,497 MMR
Charybdis
Charybdis
Gold V
 
Charybdis
Gold V
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Gold V
DerkiOni
Hou Yi
Gold V
Level 135
God Stats
13W - 17L
1,784 SR
Queue Stats
96W - 98L
1,432 MMR
Party 1
Arachne
Arachne
Gold III
DfgZay
Arachne
Gold III
Level 123
God Stats
11W - 5L
1,914 SR
Queue Stats
117W - 119L
1,582 MMR
Party 1
Vulcan
Vulcan
Gold IV
FathomARK
Vulcan
Gold IV
Level 142
God Stats
4W - 4L
1,699 SR
Queue Stats
74W - 79L
1,473 MMR
Solo
Cerberus
Cerberus
Bronze III
cloydrivers692
Cerberus
Bronze III
Level 70
God Stats
0W - 1L
1,753 SR
Queue Stats
4W - 5L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Goober2k14
Bellona
13
3 / 1 / 2
7,944
611
9,886
9,549
10,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Johnny555455
Danzaburou
12
0 / 3 / 2
7,126
548
4,153
10,056
3,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charon
Nucclii
Charon
11
2 / 0 / 3
7,316
563
8,769
9,412
6,739
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Baron Samedi
dolflitler
Baron Samedi
13
2 / 2 / 2
7,029
541
5,450
6,623
4,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
13
2 / 1 / 4
6,914
532
5,619
7,913
4,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
Bake KujiraAo KuangThanatos

VS

Bans
ThothKukulkanAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
2 / 1 / 2
7,676
590
7,785
7,832
3,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
DerkiOni
Hou Yi
11
1 / 4 / 2
6,602
508
3,581
10,562
3,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
DfgZay
Arachne
11
2 / 0 / 3
6,148
473
3,506
12,177
4,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Vulcan
FathomARK
Vulcan
11
1 / 2 / 2
6,176
475
3,993
6,778
2,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
9
1 / 2 / 4
6,038
464
4,536
13,243
10,041
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
20
9
Kills
7
7
Deaths
9
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
1
2
3
L
Hou Yi
DerkiOni
Hou Yi
1
4
2
0.5
L
Arachne
DfgZay
Arachne
2
0
3
3.5
L
Vulcan
FathomARK
Vulcan
1
2
2
1
W
Bellona
Goober2k14
Bellona
3
1
2
4
W
Danzaburou
Johnny555455
Danzaburou
0
3
2
0.33
W
Charon
Nucclii
Charon
2
0
3
3.5
L
Cerberus
1
2
4
1.5
W
Baron Samedi
dolflitler
Baron Samedi
2
2
2
1.5
W
Ravana
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,877
Damage
23,401
43,553
Taken
50,592
29,006
Mitigated
24,823
13,090
Healing
18,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
7,785
4,176
0
4,604
7,832
3,392
504
797
7,035
0
66,771
L
Hou Yi
DerkiOni
Hou Yi
3,581
1,910
0
2,935
10,562
3,814
0
578
9,407
0
41,051
L
Arachne
DfgZay
Arachne
3,506
2,214
0
5,903
12,177
4,806
0
2,366
9,673
0
40,273
L
Vulcan
FathomARK
Vulcan
3,993
1,222
0
1,310
6,778
2,770
0
4,240
2,538
43,911
0
W
Bellona
Goober2k14
Bellona
9,886
2,654
0
1,963
9,549
10,182
256
1,072
8,477
0
57,412
W
Danzaburou
Johnny555455
Danzaburou
4,153
1,939
0
3,761
10,056
3,978
756
776
9,280
0
60,915
W
Charon
Nucclii
Charon
8,769
1,234
293
3,058
9,412
6,739
12
2,693
6,719
26,028
4,412
L
Cerberus
4,536
296
0
4,021
13,243
10,041
0
5,442
7,668
18,689
0
W
Baron Samedi
dolflitler
Baron Samedi
5,450
114
234
1,686
6,623
4,075
0
2,859
3,764
44,129
0
W
Ravana
5,619
693
0
2,095
7,913
4,032
0
1,129
6,784
0
57,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,329
Gold Earned
32,640
422
Minions Killed
359
0
Camps Cleared
0
1,403,412
Distance Traveled
1,333,240
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,676
590
111
9
0
234,646
0
L
Hou Yi
6,602
508
71
5
0
233,751
2
L
Arachne
6,148
473
62
5
0
316,462
0
L
Vulcan
6,176
475
78
6
0
267,327
4
W
Bellona
7,944
611
108
8
0
268,453
1
W
Danzaburou
7,126
548
103
8
0
259,125
0
W
Charon
7,316
563
48
4
0
284,268
4
L
Cerberus
6,038
464
37
3
0
281,054
3
W
Baron Samedi
7,029
541
82
6
0
274,725
2
W
Ravana
6,914
532
81
6
0
316,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role