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69
Dabroko

Unknown - Updated 2 days ago

Most Played Gods
Season 11
Chaac
Warrior
0.75 KDA
1 / 2 / 1
0 - 1 (0%)
11m
Ah Puch
Mage
0 KDA
0 / 2 / 0
0 - 1 (0%)
6m
Player Stats
Totals
Matches
Played
2
Won
0
Lost
2
Player Kills
KDA
0.38
Kills
1
Deaths
4
Assists
1
Farming
GPM
821
Gold
13,960
Minion Damage
43,082
Minion Kills
96
Damage
Player
8,278
Team Healing
0
Self Healing
2,819
Inhand
1,026
Mitigated
10,702
Taken
14,111

Keyboard / Mouse Queues

Ranked: Duel
1 Games
1,400 MMR
Bronze III

Bronze III

0 / 100
6m
playtime
0%
Win/Loss Ratio
0
kda
 
wins
5,650
gold
942
gpm
0
kills
2
deaths
0
assists
2,909
damage
485
dpm
308
in hand
3,968
taken
1,104
mitigated
0
healing
782
self healing
56
Minion Kills
20,959
Minion Damage
1
losses
Ranked: Joust
1 Games
1,400 MMR
Bronze III

Bronze III

0 / 100
11m
playtime
0%
Win/Loss Ratio
0.75
kda
 
wins
8,310
gold
755
gpm
1
kills
2
deaths
1
assists
5,369
damage
488
dpm
718
in hand
10,143
taken
9,598
mitigated
0
healing
2,037
self healing
40
Minion Kills
22,123
Minion Damage
1
losses
Recently Played
October 27th - November 26th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Duel - 4 months ago
6m
-100 MMR
-442 SR
View Match
Aegis Amulet

Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Vibrant Shard

Vibrant Shard

PASSIVE - Every 100 units traveled, you gain a buff that deals 10 (+20%/15% of your Physical/Magical Power) Physical Damage to the next enemy hit with your next Basic Attack or ability. Shard Relics can be upgraded to a new Relic once you reach Level 12.

0 / 2 / 0
0 KDA
Ah Puch
Level 10 / 5,650G
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ranked: Joust - 4 months ago
11m
-100 MMR
-43 SR
View Match
Magic Shell

Magic Shell

Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 150s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

1 / 2 / 1
0.75 KDA
Chaac
Level 14 / 8,310G
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.