Player Matchup

Kali
Kali
Silver II
 
Kali
Silver II
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
Dabroko
Chaac
Bronze III
Level 68
God Stats
0W - 1L
1,257 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Vulcan
Vulcan
Platinum V
IMGRIM
Vulcan
Platinum V
Level 122
God Stats
44W - 38L
1,617 SR
Queue Stats
321W - 352L
1,510 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 90
1,458 SR
1,503 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 154
1,705 SR
1,475 MMR
Morgan Le Fay
Morgan Le Fay
Platinum V
ELITEinDIAPERZ
Morgan Le Fay
Platinum V
Level 262
God Stats
61W - 71L
1,588 SR
Queue Stats
594W - 621L
1,638 MMR
Party 1
Cupid
Cupid
Gold V
NaVy motor b0at
Cupid
Gold V
Level 130
God Stats
8W - 5L
1,911 SR
Queue Stats
187W - 198L
1,426 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
TSG_RAMPAGE_12
Cu Chulainn
Gold IV
Level 71
God Stats
1W - 0L
1,615 SR
Queue Stats
61W - 70L
1,361 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
13
1 / 4 / 1
8,267
752
2,681
7,106
2,979
Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Chaac
Dabroko
Chaac
14
1 / 2 / 1
8,310
755
5,369
10,143
9,598
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
IMGRIM
Vulcan
14
0 / 2 / 2
8,584
780
12,818
5,775
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
AchillesUllrNe ZhaMulanThoth

VS

Bans
KuzenboBacchusAresCthulhuCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ELITEinDIAPERZ
Morgan Le Fay
16
4 / 1 / 3
9,453
859
8,441
8,439
2,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 0 / 3
9,733
885
5,450
8,556
2,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
TSG_RAMPAGE_12
Cu Chulainn
14
1 / 1 / 6
8,473
770
5,191
10,614
7,889
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
2
Kills
8
8
Deaths
2
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
4
1
0.38
L
Chaac
Dabroko
Chaac
1
2
1
0.75
W
Morgan Le Fay
ELITEinDIAPERZ
Morgan Le Fay
4
1
3
5.5
L
Vulcan
IMGRIM
Vulcan
0
2
2
0.5
W
3
0
3
4.5
W
Cu Chulainn
TSG_RAMPAGE_12
Cu Chulainn
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,868
Damage
19,082
23,024
Taken
27,609
14,531
Mitigated
13,574
3,429
Healing
11,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
2,681
947
0
710
7,106
2,979
0
1,999
4,548
0
20,659
L
Chaac
Dabroko
Chaac
5,369
718
0
2,037
10,143
9,598
129
2,797
6,530
0
27,492
W
Morgan Le Fay
ELITEinDIAPERZ
Morgan Le Fay
8,441
233
36
1,416
8,439
2,768
290
4,963
3,445
38,841
597
L
Vulcan
IMGRIM
Vulcan
12,818
72
0
682
5,775
1,954
0
2,384
2,942
37,352
0
W
5,450
2,704
2,885
6,140
8,556
2,917
1,174
4,779
3,765
0
41,376
W
Cu Chulainn
TSG_RAMPAGE_12
Cu Chulainn
5,191
840
0
996
10,614
7,889
79
3,045
7,557
0
15,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,161
Gold Earned
27,659
140
Minions Killed
185
0
Camps Cleared
0
676,283
Distance Traveled
724,485
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,267
752
33
3
0
214,725
1
L
Chaac
8,310
755
40
4
0
218,917
0
W
Morgan Le Fay
9,453
859
62
6
0
247,169
1
L
Vulcan
8,584
780
67
6
0
242,641
1
W
Cupid
9,733
885
103
9
0
234,077
0
W
Cu Chulainn
8,473
770
20
2
0
243,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role