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Thumper_Aka_Fez

NA-West - Updated 19 days ago

Most Played Gods
Season 11
Ah Puch
Mage
0.07 KDA
0 / 7 / 1
0 - 1 (0%)
12m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0.07
Kills
0
Deaths
7
Assists
1
Farming
GPM
693
Gold
8,310
Minion Damage
25,232
Minion Kills
59
Damage
Player
5,628
Team Healing
0
Self Healing
426
Inhand
173
Mitigated
2,128
Taken
9,746

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,471 MMR
Bronze III

Bronze III

0 / 100
12m
playtime
0%
Win/Loss Ratio
0.07
kda
 
wins
8,310
gold
693
gpm
0
kills
7
deaths
1
assists
5,628
damage
469
dpm
173
in hand
9,746
taken
2,128
mitigated
0
healing
426
self healing
59
Minion Kills
25,232
Minion Damage
1
losses
Recently Played
August 29th - September 28th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 2 months ago
12m
-29 MMR
-119 SR
View Match
Aegis Amulet

Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

0 / 7 / 1
0.07 KDA
Ah Puch
Level 13 / 8,310G
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health