Player Matchup

Medusa
Medusa
Silver V
SoloButtercup
Medusa
Silver V
Level 158
God Stats
0W - 1L
1,705 SR
Queue Stats
3W - 22L
1,224 MMR
Party 1
Ah Puch
Ah Puch
Bronze III
Thumper_Aka_Fez
Ah Puch
Bronze III
Level 139
God Stats
0W - 1L
1,622 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Bronze I
xXLEG1TxCHA0SXx
Guan Yu
Bronze I
Level 111
God Stats
0W - 1L
1,529 SR
Queue Stats
11W - 29L
1,279 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 136
1,619 SR
1,334 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,380 SR
1,470 MMR
Amaterasu
Amaterasu
Silver I
ColdSkeIeton
Amaterasu
Silver I
Level 142
God Stats
2W - 3L
1,500 SR
Queue Stats
55W - 111L
1,430 MMR
Party 2
Kali
Kali
Silver II
ColdTemp7792
Kali
Silver II
Level 64
God Stats
2W - 2L
1,361 SR
Queue Stats
55W - 107L
1,217 MMR
Party 2
Thoth
Thoth
Platinum IV
NepNip
Thoth
Platinum IV
Level 164
God Stats
2W - 9L
1,277 SR
Queue Stats
70W - 84L
1,763 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 2
8,671
723
5,803
10,296
1,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 7 / 1
8,310
693
5,628
9,746
2,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
2 / 4 / 2
9,375
781
3,900
16,441
11,981
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bans
Yu HuangCthulhuLokiNikeVulcan

VS

Bans
AchillesBacchusFenrirAthenaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ColdSkeIeton
Amaterasu
17
9 / 3 / 5
11,321
943
11,062
13,502
11,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

14
2 / 2 / 11
9,930
828
7,140
8,625
3,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thoth
NepNip
Thoth
18
5 / 0 / 9
11,871
989
13,770
3,802
1,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
3
Kills
16
16
Deaths
5
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
ColdSkeIeton
Amaterasu
9
3
5
3.83
W
2
2
11
3.75
W
Thoth
NepNip
Thoth
5
0
9
9.5
L
1
5
2
0.4
L
0
7
1
0.07
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,331
Damage
31,972
36,483
Taken
25,929
15,980
Mitigated
16,239
4,002
Healing
5,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
ColdSkeIeton
Amaterasu
11,062
3,649
0
1,260
13,502
11,044
299
2,526
10,976
301
37,731
W
7,140
2,893
0
3,444
8,625
3,892
634
3,104
5,521
0
12,994
W
Thoth
NepNip
Thoth
13,770
667
0
1,151
3,802
1,303
2,184
651
3,151
61,323
0
L
5,803
2,480
0
819
10,296
1,871
0
4,093
5,422
0
33,708
L
5,628
173
0
426
9,746
2,128
0
1,798
7,464
29,101
0
L
3,900
440
724
2,033
16,441
11,981
0
6,815
7,711
999
6,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,356
Gold Earned
33,122
124
Minions Killed
182
0
Camps Cleared
0
580,042
Distance Traveled
708,996
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,321
943
46
4
0
211,131
0
W
Kali
9,930
828
20
2
0
260,214
0
W
Thoth
11,871
989
116
10
0
237,651
0
L
Medusa
8,671
723
56
5
0
177,310
2
L
Ah Puch
8,310
693
59
5
0
167,036
0
L
Guan Yu
9,375
781
9
1
0
235,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role