Player Avatar
108
DerKinderlumper

NA - Updated 6 months ago

Most Played Gods
Season 11
Sobek
Guardian
0.5 KDA
1 / 2 / 0
1 - 0 (100%)
11m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
0.5
Kills
1
Deaths
2
Assists
0
Farming
GPM
557
Gold
6,132
Minion Damage
40,725
Minion Kills
98
Damage
Player
4,094
Team Healing
0
Self Healing
3,507
Inhand
232
Mitigated
7,803
Taken
9,300

Keyboard / Mouse Queues

Ranked: Conquest
1 Games
1,546 MMR
Bronze III

Bronze III

37 / 100
11m
playtime
100%
Win/Loss Ratio
0.5
kda
1
wins
6,132
gold
557
gpm
1
kills
2
deaths
0
assists
4,094
damage
372
dpm
232
in hand
9,300
taken
7,803
mitigated
0
healing
3,507
self healing
98
Minion Kills
40,725
Minion Damage
 
losses
Recently Played
August 31st - September 30th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 6 months ago
11m
+46 MMR
+236 SR
View Match
Blink Rune

Blink Rune

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 140s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Vision Shard

Vision Shard

Using this item places a ward that lasts 90 seconds. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 90s.

1 / 2 / 0
0.5 KDA
Sobek
Level 11 / 6,132G
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.