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112
WarDarkAngel

NA - Updated 23 minutes ago

Most Played Gods
Season 11
Odin
Warrior
6.5 KDA
2 / 1 / 9
1 - 0 (100%)
13m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
6.5
Kills
2
Deaths
1
Assists
9
Farming
GPM
724
Gold
9,416
Minion Damage
18,405
Minion Kills
42
Damage
Player
6,991
Team Healing
0
Self Healing
4,715
Inhand
2,340
Mitigated
9,340
Taken
13,972

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,568 MMR
Bronze III

Bronze III

36 / 100
13m
playtime
100%
Win/Loss Ratio
6.5
kda
1
wins
9,416
gold
724
gpm
2
kills
1
deaths
9
assists
6,991
damage
538
dpm
2,340
in hand
13,972
taken
9,340
mitigated
0
healing
4,715
self healing
42
Minion Kills
18,405
Minion Damage
 
losses
Recently Played
April 20th - May 20th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 1 month ago
13m
+68 MMR
+255 SR
View Match
Greater Magic Shell

Greater Magic Shell

Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 130s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Blink Rune

Blink Rune

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 140s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

2 / 1 / 9
6.5 KDA
Odin
Level 14 / 9,416G
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5