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109
Moonboy420666

NA-West - Updated 7 hours ago

Most Played Gods
Season 11
Mulan
Warrior
7 KDA
2 / 0 / 10
1 - 0 (100%)
16m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
Infinity
Kills
2
Deaths
0
Assists
10
Farming
GPM
703
Gold
11,246
Minion Damage
18,443
Minion Kills
29
Damage
Player
8,307
Team Healing
480
Self Healing
5,087
Inhand
1,128
Mitigated
13,716
Taken
16,459

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,563 MMR
Bronze III

Bronze III

37 / 100
16m
playtime
100%
Win/Loss Ratio
1
wins
11,246
gold
703
gpm
2
kills
0
deaths
10
assists
8,307
damage
519
dpm
1,128
in hand
16,459
taken
13,716
mitigated
480
healing
5,087
self healing
29
Minion Kills
18,443
Minion Damage
 
losses
Recently Played
April 14th - May 14th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 1 month ago
16m
+63 MMR
+52 SR
View Match
Greater Cloak of Meditation

Greater Cloak of Meditation

Using this item causes you to enter a meditative state where nearby allied gods within 35 units restore 8 + 2% of their missing health and 10 + 3% of missing mana each tick. Heals occur once every second for 4s. Cooldown - 130s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

2 / 0 / 10
7 KDA
Mulan
Level 17 / 11,246G
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.