Player Avatar
142
brittanator9001

NA-West - Updated 2 days ago

Most Played Gods
Season 11
Scylla
Mage
7.5 KDA
3 / 1 / 9
1 - 0 (100%)
12m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
7.5
Kills
3
Deaths
1
Assists
9
Farming
GPM
785
Gold
9,416
Minion Damage
28,291
Minion Kills
70
Damage
Player
7,197
Team Healing
90
Self Healing
2,563
Inhand
481
Mitigated
2,610
Taken
6,366

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,590 MMR
Bronze III

Bronze III

35 / 100
12m
playtime
100%
Win/Loss Ratio
7.5
kda
1
wins
9,416
gold
785
gpm
3
kills
1
deaths
9
assists
7,197
damage
600
dpm
481
in hand
6,366
taken
2,610
mitigated
90
healing
2,563
self healing
70
Minion Kills
28,291
Minion Damage
 
losses
Recently Played
May 8th - June 7th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 1 month ago
12m
+90 MMR
+12 SR
View Match
Greater Aegis Amulet

Greater Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

3 / 1 / 9
7.5 KDA
Scylla
Level 15 / 9,416G
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration