Player Avatar
103
Jurgenntjeeee

EU - Updated 16 days ago

Most Played Gods
Season 11
Xing Tian
Guardian
1 KDA
1 / 2 / 2
0 - 1 (0%)
15m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
1
Kills
1
Deaths
2
Assists
2
Farming
GPM
609
Gold
9,129
Minion Damage
10,679
Minion Kills
18
Damage
Player
5,815
Team Healing
0
Self Healing
2,575
Inhand
398
Mitigated
20,020
Taken
18,994

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,423 MMR
Bronze III

Bronze III

0 / 100
15m
playtime
0%
Win/Loss Ratio
1
kda
 
wins
9,129
gold
609
gpm
1
kills
2
deaths
2
assists
5,815
damage
388
dpm
398
in hand
18,994
taken
20,020
mitigated
0
healing
2,575
self healing
18
Minion Kills
10,679
Minion Damage
1
losses
Recently Played
April 29th - May 29th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 2 months ago
15m
-77 MMR
-39 SR
View Match
Greater Magic Shell

Greater Magic Shell

Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 130s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Horrific Emblem

Horrific Emblem

Using this item Slows the Movement Speed of all enemy gods within 35 units by 25% and decreases their Damage Dealt by 10% for 5s. Additionally, all Healing received by enemy gods is reduced by 40%, their shield effectiveness is decreased by 50%, and 75% of any currently applied shield is removed. Cooldown - 140s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

1 / 2 / 2
1 KDA
Xing Tian
Level 15 / 9,129G
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.