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XblueXPR

NA - Updated 7 days ago

Most Played Gods
Season 11
Fenrir
Assassin
9 KDA
7 / 0 / 4
1 - 0 (100%)
13m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
Infinity
Kills
7
Deaths
0
Assists
4
Farming
GPM
621
Gold
8,069
Minion Damage
53,102
Minion Kills
92
Damage
Player
7,601
Team Healing
0
Self Healing
812
Inhand
2,371
Mitigated
4,332
Taken
9,906

Keyboard / Mouse Queues

Ranked: Conquest
1 Games
1,546 MMR
Bronze III

Bronze III

37 / 100
13m
playtime
100%
Win/Loss Ratio
1
wins
8,069
gold
621
gpm
7
kills
0
deaths
4
assists
7,601
damage
585
dpm
2,371
in hand
9,906
taken
4,332
mitigated
0
healing
812
self healing
92
Minion Kills
53,102
Minion Damage
 
losses
Recently Played
April 29th - May 29th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 4 months ago
13m
+46 MMR
+97 SR
View Match
Blink Rune

Blink Rune

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 140s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

7 / 0 / 4
9 KDA
Fenrir
Level 14 / 8,069G
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power