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NA - Updated 2 months ago

Most Played Gods
Season 11
Sylvanus
Guardian
0.33 KDA
0 / 3 / 2
0 - 1 (0%)
13m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0.33
Kills
0
Deaths
3
Assists
2
Farming
GPM
581
Gold
7,547
Minion Damage
8,876
Minion Kills
10
Damage
Player
3,716
Team Healing
3,786
Self Healing
4,765
Inhand
765
Mitigated
21,654
Taken
19,014

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,400 MMR
Bronze III

Bronze III

0 / 100
13m
playtime
0%
Win/Loss Ratio
0.33
kda
 
wins
7,547
gold
581
gpm
0
kills
3
deaths
2
assists
3,716
damage
286
dpm
765
in hand
19,014
taken
21,654
mitigated
3,786
healing
4,765
self healing
10
Minion Kills
8,876
Minion Damage
1
losses
Recently Played
May 4th - June 3rd

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 2 months ago
13m
-100 MMR
-125 SR
View Match
Cloak of Meditation

Cloak of Meditation

Using this item causes you to enter a meditative state where nearby allied gods within 35 units restore 8 + 2% of their missing health and 10 + 3% of missing mana each tick. Heals occur once every second for 4s. Cooldown - 150s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Sturdy Shard

Sturdy Shard

PASSIVE - Being hit by a hard Crowd Control creates a pulse that provides 5 + 1 per level Protections to yourself and allies within 55 units for 5s. This effect can only occur once every 20s. Shard Relics can be upgraded to a new Relic once you reach Level 12.

0 / 3 / 2
0.33 KDA
Sylvanus
Level 12 / 7,547G
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection