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157
Agroner

EU - Updated 1 day ago

Most Played Gods
Season 11
Nox
Mage
2.5 KDA
1 / 2 / 8
1 - 0 (100%)
14m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
2.5
Kills
1
Deaths
2
Assists
8
Farming
GPM
706
Gold
9,882
Minion Damage
31,371
Minion Kills
56
Damage
Player
9,116
Team Healing
0
Self Healing
1,236
Inhand
522
Mitigated
3,584
Taken
7,790

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,555 MMR
Bronze III

Bronze III

38 / 100
14m
playtime
100%
Win/Loss Ratio
2.5
kda
1
wins
9,882
gold
706
gpm
1
kills
2
deaths
8
assists
9,116
damage
651
dpm
522
in hand
7,790
taken
3,584
mitigated
0
healing
1,236
self healing
56
Minion Kills
31,371
Minion Damage
 
losses
Recently Played
May 8th - June 7th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 2 months ago
14m
+55 MMR
+43 SR
View Match
Greater Purification Beads

Greater Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Aegis Amulet

Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

1 / 2 / 8
2.5 KDA
Nox
Level 16 / 9,882G
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana