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184
WolverWarrior

EU - Updated 2 months ago

Most Played Gods
Season 11
Zeus
Mage
8.5 KDA
7 / 1 / 3
1 - 0 (100%)
11m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
8.5
Kills
7
Deaths
1
Assists
3
Farming
GPM
713
Gold
7,844
Minion Damage
57,061
Minion Kills
118
Damage
Player
10,749
Team Healing
0
Self Healing
1,212
Inhand
2,721
Mitigated
2,307
Taken
5,449

Keyboard / Mouse Queues

Ranked: Conquest
1 Games
1,546 MMR
Bronze III

Bronze III

37 / 100
11m
playtime
100%
Win/Loss Ratio
8.5
kda
1
wins
7,844
gold
713
gpm
7
kills
1
deaths
3
assists
10,749
damage
977
dpm
2,721
in hand
5,449
taken
2,307
mitigated
0
healing
1,212
self healing
118
Minion Kills
57,061
Minion Damage
 
losses
Recently Played
April 13th - May 13th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 2 months ago
11m
+46 MMR
+182 SR
View Match
Greater Purification Beads

Greater Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

7 / 1 / 3
8.5 KDA
Zeus
Level 13 / 7,844G
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.