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148
GoblinBoyfriend

NA - Updated 14 hours ago

Most Played Gods
Season 11
Terra
Guardian
1.17 KDA
1 / 3 / 5
0 - 1 (0%)
17m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
1.17
Kills
1
Deaths
3
Assists
5
Farming
GPM
524
Gold
8,916
Minion Damage
20,930
Minion Kills
29
Damage
Player
8,169
Team Healing
2,315
Self Healing
3,652
Inhand
1,290
Mitigated
15,315
Taken
17,474

Keyboard / Mouse Queues

Ranked: Conquest
1 Games
1,454 MMR
Bronze III

Bronze III

0 / 100
17m
playtime
0%
Win/Loss Ratio
1.17
kda
 
wins
8,916
gold
524
gpm
1
kills
3
deaths
5
assists
8,169
damage
481
dpm
1,290
in hand
17,474
taken
15,315
mitigated
2,315
healing
3,652
self healing
29
Minion Kills
20,930
Minion Damage
1
losses
Recently Played
May 16th - June 15th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 2 months ago
17m
-46 MMR
-60 SR
View Match
Greater Magic Shell

Greater Magic Shell

Using this item applies a shield to yourself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 20% reduced damage from Basic Attacks while the shield is active. Cooldown - 130s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Heavenly Wings

Heavenly Wings

Using this item grants allied gods within 55 units 20% increased Movement Speed, 10% increased Attack Speed, and Slow immunity for 5s. Cooldown - 130s <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

1 / 3 / 5
1.17 KDA
Terra
Level 13 / 8,916G
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.