Player Avatar
156
WEEBLORD5000

NA - Updated 4 days ago

Most Played Gods
Season 11
Zeus
Mage
1 KDA
1 / 1 / 0
1 - 0 (100%)
15m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
1
Kills
1
Deaths
1
Assists
0
Farming
GPM
970
Gold
14,556
Minion Damage
76,049
Minion Kills
183
Damage
Player
14,122
Team Healing
0
Self Healing
6,923
Inhand
3,483
Mitigated
8,843
Taken
13,568

Keyboard / Mouse Queues

Ranked: Duel
1 Games
1,553 MMR
Bronze III

Bronze III

36 / 100
15m
playtime
100%
Win/Loss Ratio
1
kda
1
wins
14,556
gold
970
gpm
1
kills
1
deaths
0
assists
14,122
damage
941
dpm
3,483
in hand
13,568
taken
8,843
mitigated
0
healing
6,923
self healing
183
Minion Kills
76,049
Minion Damage
 
losses
Recently Played
May 7th - June 6th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Duel - 2 months ago
15m
+53 MMR
+146 SR
View Match
Greater Purification Beads

Greater Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

1 / 1 / 0
1 KDA
Zeus
Level 19 / 14,556G
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5