PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.
Jotunn's Wrath
+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction
Breastplate of Valor
+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction
Qin's Sais
+30
Physical Power
+25%
Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Oni Hunter's Garb
+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction
PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.