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There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
Gold V
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
There isn't enough data in our scoring system to rank this player.
Recent Matches
Aegis of Acceleration
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Each instance of damage prevented in this time provides you 7% Movement Speed for 4s, stacking up to 3 times. Cooldown - 140s.
Temporal Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.
Hunter's Cowl
AURA - While you are within 55 units of an allied god you gain 20% Attack Speed Aura. If you are alone you instead gain 10% Movement Speed.
Evolved Devourer's Gauntlet
Envenomed Executioner
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.
Dominance
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Rage
PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.
Malicious Deathbringer
PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.
Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.
Vision Shard
Using this item places a ward that lasts 90 seconds. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 90s.
Conduit Gem
PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.
Book of Thoth
PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.
Warlock's Staff
PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Bluestone Pendant
PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.
Jotunn's Vigor
GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.
Evolved Soul Eater
PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.
The Crusher
PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.
Heartseeker
PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.
Brawler's Beat Stick
PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.
Bluestone Pendant
PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.
Jotunn's Cunning
<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.
Evolved Soul Eater
PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.
The Crusher
PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.
Heartseeker
PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.
Brawler's Beat Stick
PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.
Greater Aegis Amulet
Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
Greater Cloak of Meditation
Using this item causes you to enter a meditative state where nearby allied gods within 35 units restore 10 + 2.5% of their missing health and 10 + 3% of missing mana each tick. Heals occur once every second for 4s. Cooldown - 130s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.
War Flag
PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.
Evolved Gauntlet of Thebes
AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.
Evolved Prophetic Cloak
AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.
Stone of Binding
PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.
Spirit Robe
PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.
Mantle of Discord
PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.