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102
Emofer

EU - Updated 6 months ago

Most Played Gods
Season 11
Charybdis
Hunter
0.14 KDA
0 / 7 / 2
0 - 1 (0%)
27m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0.14
Kills
0
Deaths
7
Assists
2
Farming
GPM
408
Gold
11,024
Minion Damage
84,046
Minion Kills
159
Damage
Player
10,701
Team Healing
0
Self Healing
3,932
Inhand
6,067
Mitigated
8,521
Taken
26,306

Keyboard / Mouse Queues

Ranked: Conquest
1 Games
1,400 MMR
Bronze III

Bronze III

0 / 100
27m
playtime
0%
Win/Loss Ratio
0.14
kda
 
wins
11,024
gold
408
gpm
0
kills
7
deaths
2
assists
10,701
damage
396
dpm
6,067
in hand
26,306
taken
8,521
mitigated
0
healing
3,932
self healing
159
Minion Kills
84,046
Minion Damage
1
losses
Recently Played
November 20th - December 20th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 8 months ago
27m
-100 MMR
-37 SR
View Match
Greater Divine Barrier

Greater Divine Barrier

Deploy a 40 unit wide wall of divine light that reduces the damage of all enemy Basic Attacks that pass through it by 30%. Additionally, all allies that pass through the barrier have their Movement Speed increased by 5% for 3s while enemies that pass through it are Slowed by 30% for 3s. The barrier lasts for 30s. Cooldown - 80s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Golden Shard

Golden Shard

PASSIVE - All Basic Attacks will also hit enemies within a 10 unit radius of the target for 15% of the damage to Gods and 15% of the damage to Minions and Jungle Camps. Shard Relics can be upgraded to a new Relic once you reach Level 12.

0 / 7 / 2
0.14 KDA
Charybdis
Level 17 / 11,024G
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.