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116
Melio3

EU - Updated 2 months ago

Most Played Gods
Season 11
Agni
Mage
0.25 KDA
1 / 4 / 0
0 - 1 (0%)
10m
Medusa
Hunter
0.22 KDA
1 / 9 / 2
0 - 1 (0%)
20m
Player Stats
Totals
Matches
Played
2
Won
0
Lost
2
Player Kills
KDA
0.23
Kills
2
Deaths
13
Assists
2
Farming
GPM
478
Gold
14,342
Minion Damage
47,110
Minion Kills
68
Damage
Player
17,241
Team Healing
0
Self Healing
1,348
Inhand
4,300
Mitigated
9,244
Taken
27,740

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,429 MMR
Bronze III

Bronze III

0 / 100
10m
playtime
0%
Win/Loss Ratio
0.25
kda
 
wins
6,942
gold
694
gpm
1
kills
4
deaths
0
assists
6,698
damage
670
dpm
844
in hand
6,949
taken
2,649
mitigated
0
healing
420
self healing
38
Minion Kills
15,639
Minion Damage
1
losses
Ranked: Conquest
1 Games
1,454 MMR
Bronze III

Bronze III

0 / 100
20m
playtime
0%
Win/Loss Ratio
0.22
kda
 
wins
7,400
gold
370
gpm
1
kills
9
deaths
2
assists
10,543
damage
527
dpm
3,456
in hand
20,791
taken
6,595
mitigated
0
healing
928
self healing
30
Minion Kills
31,471
Minion Damage
1
losses
Recently Played
December 4th - January 3rd

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 9 months ago
20m
-46 MMR
-29 SR
View Match
Greater Purification Beads

Greater Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Vibrant Shard

Vibrant Shard

PASSIVE - Every 100 units traveled, you gain a buff that deals 10 (+20%/15% of your Physical/Magical Power) Physical Damage to the next enemy hit with your next Basic Attack or ability. Shard Relics can be upgraded to a new Relic once you reach Level 12.

1 / 9 / 2
0.22 KDA
Medusa
Level 11 / 7,400G
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ranked: Joust - 9 months ago
10m
-71 MMR
-249 SR
View Match
Aegis Amulet

Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Golden Shard

Golden Shard

PASSIVE - All Basic Attacks will also hit enemies within a 10 unit radius of the target for 15% of the damage to Gods and 15% of the damage to Minions and Jungle Camps. Shard Relics can be upgraded to a new Relic once you reach Level 12.

1 / 4 / 0
0.25 KDA
Agni
Level 11 / 6,942G
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.