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Zepol323

NA - Updated 2 months ago

Most Played Gods
Season 11
Anhur
Hunter
6.5 KDA
3 / 0 / 7
1 - 0 (100%)
12m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
Infinity
Kills
3
Deaths
0
Assists
7
Farming
GPM
789
Gold
9,463
Minion Damage
39,149
Minion Kills
80
Damage
Player
7,259
Team Healing
0
Self Healing
1,602
Inhand
4,186
Mitigated
2,367
Taken
6,141

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,558 MMR
Bronze III

Bronze III

37 / 100
12m
playtime
100%
Win/Loss Ratio
1
wins
9,463
gold
789
gpm
3
kills
0
deaths
7
assists
7,259
damage
605
dpm
4,186
in hand
6,141
taken
2,367
mitigated
0
healing
1,602
self healing
80
Minion Kills
39,149
Minion Damage
 
losses
Recently Played
April 23rd - May 23rd

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 4 months ago
12m
+58 MMR
+228 SR
View Match
Greater Purification Beads

Greater Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Aegis Amulet

Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 170s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

3 / 0 / 7
6.5 KDA
Anhur
Level 15 / 9,463G
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.