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Τurtle

NA-West - Updated 10 months ago

Most Played Gods
Season 11
Freya
Mage
1 KDA
1 / 0 / 0
0 - 1 (0%)
5m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
Infinity
Kills
1
Deaths
0
Assists
0
Farming
GPM
672
Gold
3,359
Minion Damage
13,430
Minion Kills
27
Damage
Player
2,242
Team Healing
0
Self Healing
1,794
Inhand
797
Mitigated
1,213
Taken
3,866

Keyboard / Mouse Queues

Ranked: Conquest
1 Games
1,500 MMR
Bronze III

Bronze III

0 / 100
5m
playtime
0%
Win/Loss Ratio
 
wins
3,359
gold
672
gpm
1
kills
0
deaths
0
assists
2,242
damage
448
dpm
797
in hand
3,866
taken
1,213
mitigated
0
healing
1,794
self healing
27
Minion Kills
13,430
Minion Damage
1
losses
Recently Played
November 26th - December 26th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 10 months ago
5m
0 MMR
-227 SR
View Match
Blink Rune

Blink Rune

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 140s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Golden Shard

Golden Shard

PASSIVE - All Basic Attacks will also hit enemies within a 10 unit radius of the target for 15% of the damage to Gods and 15% of the damage to Minions and Jungle Camps. Shard Relics can be upgraded to a new Relic once you reach Level 12.

1 / 0 / 0
1 KDA
Freya
Level 6 / 3,359G
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.