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103
kadages

Unknown - Updated 1 month ago

Most Played Gods
Season 11
Poseidon
Mage
2.75 KDA
4 / 2 / 3
1 - 0 (100%)
16m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
2.75
Kills
4
Deaths
2
Assists
3
Farming
GPM
810
Gold
12,963
Minion Damage
59,862
Minion Kills
114
Damage
Player
11,401
Team Healing
0
Self Healing
1,388
Inhand
2,058
Mitigated
3,103
Taken
8,440

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,557 MMR
Bronze III

Bronze III

37 / 100
16m
playtime
100%
Win/Loss Ratio
2.75
kda
1
wins
12,963
gold
810
gpm
4
kills
2
deaths
3
assists
11,401
damage
713
dpm
2,058
in hand
8,440
taken
3,103
mitigated
0
healing
1,388
self healing
114
Minion Kills
59,862
Minion Damage
 
losses
Recently Played
October 23rd - November 22nd

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 3 months ago
16m
+57 MMR
+259 SR
View Match
Greater Purification Beads

Greater Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

4 / 2 / 3
2.75 KDA
Poseidon
Level 20 / 12,963G
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.