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68
CaptainClefff93

Unknown - Updated 2 months ago

Most Played Gods
Season 11
Mulan
Warrior
0.6 KDA
3 / 5 / 0
1 - 0 (100%)
25m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
0.6
Kills
3
Deaths
5
Assists
0
Farming
GPM
939
Gold
23,473
Minion Damage
201,312
Minion Kills
285
Damage
Player
18,076
Team Healing
0
Self Healing
17,583
Inhand
3,168
Mitigated
39,924
Taken
37,550

Keyboard / Mouse Queues

Ranked: Duel
1 Games
1,600 MMR
Bronze III

Bronze III

37 / 100
25m
playtime
100%
Win/Loss Ratio
0.6
kda
1
wins
23,473
gold
939
gpm
3
kills
5
deaths
0
assists
18,076
damage
723
dpm
3,168
in hand
37,550
taken
39,924
mitigated
0
healing
17,583
self healing
285
Minion Kills
201,312
Minion Damage
 
losses
Recently Played
October 4th - November 3rd

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Duel - 3 months ago
25m
+100 MMR
+7 SR
View Match
Cloak of the Ascetic

Cloak of the Ascetic

Using this item causes you to Enter a meditative state where nearby allied gods within 35 units restore 25 + 3.5% of their missing health and 30 + 4% of missing mana each pulse. Additionally each pulse reduces cooldowns for all abilities by 1.5s. Pulses occur once every second for 4s. Cooldown - 130s.

Greater Blink Rune

Greater Blink Rune

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 120s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

3 / 5 / 0
0.6 KDA
Mulan
Level 20 / 23,473G
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.