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Tnnkirk55

NA - Updated 2 months ago

Most Played Gods
Season 11
Morgan Le Fay
Mage
1.75 KDA
4 / 4 / 6
1 - 0 (100%)
36m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
1.75
Kills
4
Deaths
4
Assists
6
Farming
GPM
655
Gold
23,595
Minion Damage
146,324
Minion Kills
183
Damage
Player
33,987
Team Healing
0
Self Healing
2,250
Inhand
1,308
Mitigated
15,611
Taken
22,454

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,600 MMR
Bronze III

Bronze III

38 / 100
36m
playtime
100%
Win/Loss Ratio
1.75
kda
1
wins
23,595
gold
655
gpm
4
kills
4
deaths
6
assists
33,987
damage
944
dpm
1,308
in hand
22,454
taken
15,611
mitigated
0
healing
2,250
self healing
183
Minion Kills
146,324
Minion Damage
 
losses
Recently Played
November 26th - December 26th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 7 months ago
36m
+100 MMR
+42 SR
View Match
Temporal Beads

Temporal Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.

Aegis of Acceleration

Aegis of Acceleration

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Each instance of damage prevented in this time provides you 7% Movement Speed for 4s, stacking up to 3 times. Cooldown - 140s.

4 / 4 / 6
1.75 KDA
Morgan Le Fay
Level 20 / 23,595G
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.