Player Avatar
45
Snta brev

NA - Updated 1 month ago

Most Played Gods
Season 11
Skadi
Hunter
1 KDA
1 / 0 / 0
0 - 1 (0%)
19m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
Infinity
Kills
1
Deaths
0
Assists
0
Farming
GPM
882
Gold
16,749
Minion Damage
82,984
Minion Kills
173
Damage
Player
11,043
Team Healing
0
Self Healing
2,180
Inhand
5,473
Mitigated
9,126
Taken
17,407

Keyboard / Mouse Queues

Ranked: Duel
1 Games
1,400 MMR
Bronze III

Bronze III

0 / 100
19m
playtime
0%
Win/Loss Ratio
 
wins
16,749
gold
882
gpm
1
kills
0
deaths
0
assists
11,043
damage
581
dpm
5,473
in hand
17,407
taken
9,126
mitigated
0
healing
2,180
self healing
173
Minion Kills
82,984
Minion Damage
1
losses
Recently Played
October 2nd - November 1st

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Duel - 6 months ago
19m
-100 MMR
-250 SR
View Match
Aegis of Acceleration

Aegis of Acceleration

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Each instance of damage prevented in this time provides you 7% Movement Speed for 4s, stacking up to 3 times. Cooldown - 140s.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

1 / 0 / 0
1 KDA
Skadi
Level 20 / 16,749G
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.