Using this item causes you to Enter a meditative state where nearby allied gods within 35 units restore 20 + 3% of their missing health and 30 + 4% of missing mana each pulse. You also gain a protective barrier of wind that explodes if an enemy comes within 15 units, knocking them back. Pulses occur once every second for 4s. Cooldown - 130s.
Belt of Frenzy
Using this item grants all allied gods within 70 units 10% Increased Damage dealt to all targets, including objectives, and 25% Attack Speed increase for 6 seconds. Cooldown - 130s.
0 /
12 /
3
0.13 KDA
Ishtar
Level 13 / 12,379G
Griffonwing Earrings
+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5
PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.
Qin's Sais
+30
Physical Power
+25%
Attack Speed
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.
Dominance
+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed
PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.
Y10 Bound Gauntlet
+20
Physical Power
+6%
Physical Lifesteal
Y10 Bloodforge
+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed
PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.