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schnulzig-Yard

Unknown - Updated 2 days ago

Most Played Gods
Season 11
Hun Batz
Assassin
0.42 KDA
2 / 6 / 1
0 - 1 (0%)
11m
Player Stats
Totals
Matches
Played
1
Won
0
Lost
1
Player Kills
KDA
0.42
Kills
2
Deaths
6
Assists
1
Farming
GPM
744
Gold
8,189
Minion Damage
9,644
Minion Kills
13
Damage
Player
3,884
Team Healing
0
Self Healing
1,486
Inhand
342
Mitigated
5,330
Taken
11,933

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,420 MMR
Bronze III

Bronze III

0 / 100
11m
playtime
0%
Win/Loss Ratio
0.42
kda
 
wins
8,189
gold
744
gpm
2
kills
6
deaths
1
assists
3,884
damage
353
dpm
342
in hand
11,933
taken
5,330
mitigated
0
healing
1,486
self healing
13
Minion Kills
9,644
Minion Damage
1
losses
Recently Played
December 4th - January 3rd

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 10 months ago
11m
-80 MMR
-78 SR
View Match
Blink Rune

Blink Rune

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 140s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

Vibrant Shard

Vibrant Shard

PASSIVE - Every 100 units traveled, you gain a buff that deals 10 (+20%/15% of your Physical/Magical Power) Physical Damage to the next enemy hit with your next Basic Attack or ability. Shard Relics can be upgraded to a new Relic once you reach Level 12.

2 / 6 / 1
0.42 KDA
Hun Batz
Level 13 / 8,189G
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction