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105
Makaroshka228

EU - Updated 4 hours ago

Most Played Gods
Season 11
Mulan
Warrior
1.44 KDA
6 / 9 / 14
1 - 0 (100%)
33m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
1.44
Kills
6
Deaths
9
Assists
14
Farming
GPM
500
Gold
16,489
Minion Damage
53,600
Minion Kills
89
Damage
Player
18,939
Team Healing
0
Self Healing
3,203
Inhand
2,614
Mitigated
32,651
Taken
28,701

Keyboard / Mouse Queues

Ranked: Conquest
1 Games
1,600 MMR
Bronze III

Bronze III

37 / 100
33m
playtime
100%
Win/Loss Ratio
1.44
kda
1
wins
16,489
gold
500
gpm
6
kills
9
deaths
14
assists
18,939
damage
574
dpm
2,614
in hand
28,701
taken
32,651
mitigated
0
healing
3,203
self healing
89
Minion Kills
53,600
Minion Damage
 
losses
Recently Played
August 25th - September 24th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Conquest - 3 days ago
33m
+100 MMR
+43 SR
View Match
Persistent Teleport

Persistent Teleport

Using this item allows you to teleport to any allied structure or ward while Rooted in place. This effect is not interrupted by damage but is interrupted by hard Crowd Control. Kills and assists on enemy gods reduces the cooldown by 10s. After teleporting you gain Slow immunity, 20% Movement Speed, and 40 Protections for 5s. Cooldown - 110s.

Horn Shard

Horn Shard

Your non-ultimate ability cooldowns are reduced by 0.5s every 0.5s for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

6 / 9 / 14
1.44 KDA
Mulan
Level 20 / 16,489G
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.